filler

Software Engineer Intern

Plats: Bucharest, Romania

Meddelande

Befattningen är inte längre öppen.

Requisition Number: 177495

Position Title: Intern General

External Description:

Electronic Arts Romania, one of the largest tech companies and video game developers in Romania, brings together experienced people from diverse work backgrounds and industries all united by a common passion: bringing the best video games in the world to life!

Frostbite is EA's state-of-the-art multi-platform game development engine, powering games such as Battlefield, FIFA, Dragon Age, Madden NFL, Plants vs. Zombies, Need for Speed, Anthem, and Star Wars Battlefront II.

Join us, as an intern within Frostbite Bucharest and you will have the chance to understand how this powerful game engine works, build new functionalities from the ground up and understand complex concepts of game development.

Frostbite Procedural is a dynamic and enthusiastic team developing Procedural tools and workflows. Our mission is to provide game teams with the Procedural engine features and tools needed to achieve a fantastic player experience and complete immersion.

What you'll do:

  • You will help build features, test and integrate them in-game code, working together with other Software Engineers.
  • You will participate in an Agile software process including daily Stand-up meetings and Sprint Planning.
  • You will work with the dev and QA team members to resolve road-blockers and ensure the completion of tasks.
  • You will get to learn and follow standard software engineering processes and best practices for gathering requirements, design, implementation, and testing. This is a great opportunity for you to experience the gaming industry and the development lifecycle of a very large project.

Qualifications:

  • Pursuing an education in Computer Science, Mathematics, or similar with an interest and ability in software.
  • Programming knowledge in C++. Experience with C# is considered a bonus.
  • Familiarity with OOP and data structures.
  • Exposure to scripting languages such as Python.
  • Algorithmic knowledge using common computing algorithms.
  • Skills and interest in visual thinking, geometry, visual arts, or design (including academic or home projects)
  • Basic exposure to multithreaded programming and debugging.
  • Previous software development experience (including academic or home projects).
  • Previous experience with a systematic, rigorous, mathematical approach

We thought that you might want to know about the following:

  • Job Location and Work Model: Hybrid from our office in Bucharest or Fully remote from Romania
  • Work schedule: Full-time, starting on July 1st and ending on October 31st
  • Current engagement in a form of formal education: You need to be enrolled in a Bachelor's or Master's degree program at any University at the moment of your application.

City:

State:

Community / Marketing Title: Software Engineer Intern

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 67

Can this position be remote?: 1

EEO Employer Verbiage:

Om EA

På Electronic Arts är vårt mål att inspirera världen till att spela. Vi skapar fantastiska nya spelupplevelser för miljontals spelare världen över genom att sammanföra talangfulla människor som kombinerar kreativitet, innovation och passion. Vi vet att vår mångfald är vår styrka. Vi skapar en inkluderande kultur för våra anställda och ger dem möjligheter att lära sig nya saker och vägleda andra anställda så de kan utföra sitt livs viktigaste och mest givande arbete.

Vi sätter våra anställda i första rummet. Vi erbjuder omfattande förmånspaket med fokus på hälsa och välstånd för att möta dina behov och hjälpa dig få en bra balans mellan karriären och privatlivet. Vi erbjuder dynamiska och samarbetsinriktade arbetsmiljöer, möjlighet att samverka via våra resursgrupper och hjälp med ett balanserat liv genom betald ledighet, föräldraledighet, gratis spel och mycket mer!

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Electronic Arts gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

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