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Associate Art Director (Star Wars FPS)

Flera platser: Los Angeles, CA, USA • Vancouver, BC, Canada • Seattle, WA, USA

Meddelande

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Requisition Number: 177481

Position Title: Senior Art Director

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. You can learn more about our studio and values at respawn.com/studio.

In collaboration with Lucasfilm, the Star Wars FPS Team is developing a new AAA FPS in the Star Wars galaxy. Inspired by classic titles like Dark Forces and Jedi Knight: Dark Forces 2, our story-driven single player game is being developed from the ground up leveraging the power of Unreal Engine 5. We’re combining this inspiration and technology with Respawn’s pedigree for making best-in-class shooters to deliver a brand new experience our players will love.

We are seeking an experienced and knowledgeable Associate Art Director to join our Star Wars FPS team. Reporting to the Art Director, the Associate Art Director will be responsible for managing and coordinating multiple teams involving cinematics, animation, and characters. The ideal candidate will have multiple years of management experience and feel at home coordinating complex pipelines and production demands. They are a blend of a talented artist, dedicated leader, and a production-minded manager who can deliver results that are beautiful, on time, and within budget.

What you'll do...

  • Assist the Art Director with managing multiple teams and efforts involving characters, animation, and cinematics.
  • Coordinate with multiple stakeholders to design and implement new production pipelines that meet the specific needs of our product.
  • Be able to predict dependencies, production requirements, resource demands, and be able to develop strategic plans to mitigate the risks associated with them.
  • Help lead the artistic vision and creative goals of our team.
  • Play a critical role in the recruiting efforts of the department, including screening, interviewing, final selection, and offer decisions.
  • Coordinate content production all the way from concept to implementation. Ensure content is delivered on time, under budget, and at a consistent high quality.
  • Be an advocate for the department's goal and needs. Remove roadblocks, identify risks, and develop mitigation strategies.
  • Develop, motivate, and mentor team members. Create opportunities for challenge and growth.

Ideally, you will have...

  • 8-10+ years of games industry experience, with at least one prior role as a manager.
  • Direct management experience with animation, cinematics, characters, and/or technical teams.
  • Demonstrable ability to lead by example, in both quality of work and professional conduct.
  • Experience shipping multiple AAA games through the entire production cycle.
  • Ability to problem solve from multiple perspectives. Production, technical, and visual art direction skills are required.
  • In-depth expertise on relevant software packages and game engines (eg. Maya and Unreal)
  • Clear understanding of how to effectively delegate tasks to other managers.
  • Ability to both receive and deliver constructive feedback.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed.

In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):

º $157,450 - $245,500

  • New York (depending on location e.g. Manhattan vs. Buffalo):

º $154,950 - $245,500

  • New Jersey (depending on location e.g. Jersey City vs. Trenton):

º $154,950 - $245,500

  • Colorado (depending on location e.g. Denver vs. Colorado Springs):

º $154,950 - $223,350

  • Washington (depending on location e.g. Seattle vs. Spokane):

º $154,950 - $223,350

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

City:

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Community / Marketing Title: Associate Art Director (Star Wars FPS)

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText: EA är en arbetsgivare som är för likabehandlande. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi kommer också att överväga kvalificerade sökande med kriminalregister för anställning, i enlighet med gällande lag. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

Days Open: 45

Can this position be remote?: 1

EEO Employer Verbiage:

Om EA

På Electronic Arts är vårt mål att inspirera världen till att spela. Vi skapar fantastiska nya spelupplevelser för miljontals spelare världen över genom att sammanföra talangfulla människor som kombinerar kreativitet, innovation och passion. Vi vet att vår mångfald är vår styrka. Vi skapar en inkluderande kultur för våra anställda och ger dem möjligheter att lära sig nya saker och vägleda andra anställda så de kan utföra sitt livs viktigaste och mest givande arbete.

Vi sätter våra anställda i första rummet. Vi erbjuder omfattande förmånspaket med fokus på hälsa och välstånd för att möta dina behov och hjälpa dig få en bra balans mellan karriären och privatlivet. Vi erbjuder dynamiska och samarbetsinriktade arbetsmiljöer, möjlighet att samverka via våra resursgrupper och hjälp med ett balanserat liv genom betald ledighet, föräldraledighet, gratis spel och mycket mer!

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Electronic Arts gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

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