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Principal Mission Designer (Star Wars FPS)

Multiple Locations: Los Angeles, CA, USA • Vancouver, BC, Canada • Seattle, WA, USA

Notice

This position is no longer open.

Requisition Number: 177446

Position Title: Principal Game Designer I

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. You can learn more about our studio and values at respawn.com/studio.

In collaboration with Lucasfilm, the Star Wars FPS Team is developing a new AAA FPS in the Star Wars galaxy. Inspired by classic titles like Dark Forces and Jedi Knight: Dark Forces 2, our story-driven single player game is being developed from the ground up leveraging the power of Unreal Engine 5. We’re combining this inspiration and technology with Respawn’s pedigree for making best-in-class shooters to deliver a brand new experience our players will love.

We are seeking an experienced Principal Mission Designer with expertise in creating engaging exciting level experiences to join us in creating our new Star Wars First Person Shooter game. You’ll be responsible for developing levels from beginning to end, collaborating across the team, and delivering exceptional Star Wars experiences. We are looking for someone who thinks about the entire process of creating engaging, varied, unique, and fun FPS levels.

What you'll do…

  • Reporting to the Lead Mission Designer, you will work with design leadership, design team, artists, code, audio, VFX, and animation departments to create level experiences that epitomize the creative vision of the game.
  • Develop the gameplay environments that guide and engage the player while working with the art team to showcase the unique beauty of any given space.
  • Drive level designs from conception to the final stages of polish, facilitating communication and coordinating departments to ensure the vision is clearly understood.
  • Collaborate with members of the team to give feedback and develop tools and technology.
  • Assimilate and incorporate playtests and feedback to make exciting, accessible, and fun, FPS experiences.
  • Help establish and develop design best practices, constraints, and metrics throughout projects.
  • Have fun with a passionate collaborative team creating a new and exciting Star Wars experience!

Ideally you will have…

  • 10+ years' experience in the games industry working in a level design capacity, shipping at least one title including a shipped AAA game.
  • Experience working with a game engine (Unreal preferred but not required) with strong understanding of implementation and integration into the pipeline.
  • Extensive experience and insight into developing the game environment with an understanding to create an engaging game experience.
  • Practical knowledge of level design process including level flow, engagement, structure, pacing, environmental storytelling, and testing.
  • Experience in rapid prototyping to test feasibility of concepts.
  • Experience developing pipelines and collaborating to develop technology.
  • A portfolio with examples and detailed breakdowns of your work, showcasing the above.
  • Competency in clearly and effectively pitching game design concepts.
  • A team-oriented approach to your work, understanding the importance of collaboration, and partnering with all departments.
  • Willingness to master new tools and techniques.
  • Passion about the play experience, with a wealth of knowledge across a wide range of games.
  • Passion for making and playing games.
  • Passion for Star Wars and FPS games is a plus!

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed.

In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):
    • $129,050 - $204,600
  • New York (depending on location e.g. Manhattan vs. Buffalo):
    • $127,850 - $204,600
  • New Jersey (depending on location e.g. Jersey City vs. Trenton):
    • $127,850 - $204,600
  • Colorado (depending on location e.g. Denver vs. Colorado Springs):
    • $127,850 - $189,050
  • Washington (depending on location e.g. Seattle vs. Spokane):
    • $127,850 - $189,050

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Principal Mission Designer (Star Wars FPS)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 48

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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