DICE Studio Technical Director
Lokalizacja: Stockholm, Sweden
Requisition Number: 177346
Position Title: Principal Technical Director
We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally successful Battlefield franchise, the Star Wars™: Battlefront franchise, and Mirror's Edge. Our people are the backbone and driving force to our creative products. That's why we're dedicated to providing everyone the chance to express themselves and be their very best as we all work towards a common cause.
We are looking for an experienced Studio Technical Director to lead a large and growing engineering team working on multiple titles. You will oversee all technical aspects of development at the studio and mentor/direct a team of project Technical Directors. You will collaborate with technology teams across EA to ensure the needs of DICE and our titles are met. You will also partner with the studio leadership team to help develop our studio culture.
This impactful position is a hybrid/onsite role located in Stockholm, Sweden, and reports to the DICE studio General Manager.
- Provide technical leadership to the studio, and inspire and motivate the engineering team through personal example and commitment.
- Collaborate with other main studio leaders to define our vision, mission, and strategy; then shape plans to achieve those goals.
- Build a partnership between the Battlefield studios to steer our joint technology future.
- Help improve a development culture of healthy accountability, maximizing potential, and pride in accomplishments.
- Work as part of the studio leadership team:
- Understand and help define the product vision and needs.
- Represent the studio and teams to our stakeholders.
- Balance technical, product, and company requirements to achieve successful outcomes.
- Empower and manage expectations for production & design.
- Partner with Operations Director on development processes and project planning.
- Lead the Engineering discipline, hire and grow the discipline, and provide regular coaching to Technical Directors.
- Steer studio technical standards, high-level architecture, processes, and technical budgets.
- Create a studio technical roadmap to forecast delivery dates and account for dependencies & risks.
- Approve technical designs, implementation strategies, and live service support plans.
- Ensure the quality, performance, and stability of technical deliverables meet commitments.
- Work with teams to improve efficiency by identifying bottlenecks and proposing solutions.
- Manage technical dependencies and risks.
- Collaborate and manage partnerships with internal technical partners.
- Conduct research necessary to achieve desired outcomes and evolve our technology.
- You have a BSc in Computer Science or equivalent experience.
- You hold a deep game engineering background with 10+ years of experience working on multiple titles and game engines.
- You have 5+ years of experience leading large engineering teams across multiple sites and time zones.
- You have worked across multiple platforms and hardware generations such as PC or console.
- You have developed games in the FPS, Live Service, or User Generated Content (UGC) space.
- You have a C++ coding background and additional knowledge in other languages. E.g. C#, Python, Java, and Scala to name a few.
- You have familiarity with all technical aspects of game development including client, server, and backend tech stacks.
- You have mentored and developed multiple Technical Directors.
- You have managed engineering timelines and headcount plans.
- You have worked with shared technology providers to define roadmaps and promote the needs of our studio and titles.
- You are comfortable partnering with the studio, the franchise, and our wider executives to develop technical plans.
Community / Marketing Title: DICE Studio Technical Director
Electronic Arts Inc. to światowy lider w dziedzinie produkcji interaktywnego oprogramowania rozrywkowego. EA oferuje gry, treści i usługi internetowe dla podłączonych do internetu konsol, komputerów osobistych, telefonów komórkowych i tabletów.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 248
Can this position be remote?: 0
EEO Employer Verbiage:
EA jest pracodawcą realizującym politykę równych szans w zatrudnieniu. Wszystkie decyzje dotyczące pracowników są podejmowane bez względu na: rasę, kolor skóry, przynależność etniczną, kraj pochodzenia, płeć, tożsamość płciową, orientację seksualną, wiek, informację genetyczną, wyznanie, niepełnosprawność, stan zdrowia, stan cywilny lub rodzinny, status kombatanta. EA dostosowuje miejsca pracy dla niepełnosprawnych pracowników lub kandydatów zgodnie z obowiązującym prawem.