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Senior Core Designer

Multiple Locations: Stockholm, Sweden • Netherlands • France • Poland • Finland • United Kingdom • Romania

Notice

This position is no longer open.

Requisition Number: 177245

Position Title: Sr Game Designer

External Description:

We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally successful Battlefield franchise, the Star Wars™: Battlefront franchise, and Mirror's Edge. Our people are the backbone and driving force to our creative products. That's why we're dedicated to providing everyone the chance to express themselves and be their very best as we all work towards a common cause.

We are looking for a passionate, structured weapons designer to work on the future of Battlefield. You will own and implement the direction for gunplay, balance and the hardware roster for a coming title.

Working focused on the core combat experience, you and your team will deliver weapons and gadgets to be used and shared between multiple experiences in the project.

You will also be part of improving the general shooting experience through pushing the boundaries of what First Person Shooters do - in both how weapons handle, how they are tuned, presented, behave and are networked.

In essence: You will have an opportunity to put your mark on the future of the franchise we love - and to be part of a wider group tasked with delivering the highest quality gameplay for our fans.

Previous franchise knowledge is a big plus, Frostbite implementation knowledge is a major bonus but not a necessity if equivalent technical experience in other engines exist.

You will report to the Design Director for Core (Combat, Weapons, Vehicles) and can either be on site at our studio in Stockholm, hybrid or remote.

Responsibilities:

  • Ownership of weapons & gadgets as part of the core group
  • Curation and selection of weapon & gadget hardware roster
  • Implementation of weapons, gadgets & connected systems configuration and improvements
  • Communication with key stakeholders (outside of team)

Qualifications:

  • 4 years of game development experience
  • First Person Shooter Weapons design and implementation
  • Design system documentation
  • Experience of visual scripting or equivalent text variants
  • Ability to clearly communicate and convey design
  • Great collaboration skills, across both local and remote teams
  • Be the champion for system improvements
  • Push boundaries through a passion for the subject

City:

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Community / Marketing Title: Senior Core Designer

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 69

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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© 2024 Electronic Arts Inc.

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