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Senior Gameplay Software Engineer (Animation) - DICE

Location: Stockholm, Sweden

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Requisition Number: 177233

Position Title: Sr Software Engineer I

External Description:

We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally successful Battlefield franchise, the Star Wars™: Battlefront franchise, and Mirror’s Edge. Our people are the backbone and driving force to our creative products. That’s why we’re dedicated to providing everyone the chance to express themselves and be their very best as we all work towards a common cause.

We are looking for a Senior Gameplay Software Engineer to develop in-game character behaviors specializing in Animation and Character Physics. We need a dedicated and quality driven engineer that will work side-by-side with game designers and animators. You will take features from design and architecture through implementation and polish to ensure features are shipped to quality and within performance, memory and load time budgets.

You are a talented, self-motivated individual with the capability and drive to lead technical

initiatives. You are creative, committed, and communicative. You also have a strong interest in being a part of a team that builds some of the best games in the industry.

In this role you will report to a technical lead in animation & physics. You will work in a team delivering features to the Battlefield series of titles across a range of experiences.

Requirements 

  • Collaborate with our distributed teams on the continued development of physics-driven movement of characters and vehicles.
  • Full end to end ownership of physics-based gameplay features. Including fixing physics artifacts in the game.
  • Balance between Physics and animation techniques to achieve believable character behavior and movement.
  • Work closely with the designers and animators to build character behaviors and interactions.
  • Experience working with character movement & animation in a networked game.
  • Conduct code reviews and mentor other engineering team members.

Qualifications

  • Bachelor's degree or higher in Computer Science, Computer Engineering or related field.
  • Experience with Physically driven animation systems.
  • Passion for making and playing games.
  • Robust solid C/C++ skills with ability to write clear, maintainable, portable code.
  • At least 1 shipped title working as a Physics or Animation engineer or working on Physics simulation systems.
  • Excellent math skills with an emphasis on 3D math.
  • Experience with large code bases and optimizing code, data, and bandwidth to improve both memory consumption and execution speed.
  • Console programming experience on a multiplayer game.
  • Self-driven with a strong sense of quality
  • Great communication skills that support an open working environment in terms of feedback

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Community / Marketing Title: Senior Gameplay Software Engineer (Animation) - DICE

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-12-13 17:26:54.693

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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