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Live Operations Designer

위치: Manchester, UK

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 177025

Position Title: Game Designer I

External Description:

Founded in 2010, Playdemic is a BAFTA Award-winning developer and publisher of mobile games, focused on creating fun and engaging, free-to-play game services for iOS and Android, including the global smash hit, Golf Clash.

Golf Clash has been entertaining millions of players for over 5 years, and it is our goal to continue providing new features and content to our fans for many more years to come. We are presenting a rare opportunity for a Live Operations Designer to join the Golf Clash team and help us to continue to grow our game!

Based at our purpose built studio in Wilmslow, near Manchester, as a Live Operations Designer, you will collaborate with Production, Designers, Artists, and other live-op content creators to produce designs and input data for our weekly releases.

Reporting to the Head of Production, you will share daily updates with your senior peers and other Live-op team members. Once settled in the role, you will mentor Junior Designers and train them on data management and data entry.

Responsibilities

Live Op Content Planning:

  • Create and maintain a 12-month live op roadmap with Development Manager & Marketing team.
  • Collaborate on theming design with UA/Marketing team and Artists.
  • Collaborate on Ball stats planning with the Business Intelligence and Design teams.

Live Op Data Management:

  • Weekly Tournament, Bundle, Ball and Season Pass data.
  • Checkpoint Challenge data setup and maintenance.
  • Golden Shot data setup and maintenance.
  • Work with the development teams to fix bugs in the above areas.
  • Develop and maintain data setup documentation, including step by step guides, workflow diagrams and examples of data setups.
  • Optimisation of Live Ops. Work with the Analytics team to monitor performance and make improvements.

Important Skills:

  • At least 3 years' experience working in a Game development studio.
  • Experience working on a live game with experience working on Live Operations content delivery and data.
  • Prior working experience with game databases and data structures.
  • Strong Excel experience, especially in relation to balancing game systems.
  • Technical skills and knowledge of game development tools including Confluence and JIRA.

Bonus Skills

  • Experience supporting games, with a significant user base, through maintenance, new feature deployment and live operations.
  • Interest in mobile games, with an understanding of the free-to-play genre.
  • An eye for efficiency to improve workflow in the level-design process.

City:

State:

Community / Marketing Title: Live Operations Designer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 23

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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