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Tools Software Engineer - Madden

Location: Orlando, FL, USA

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This position is no longer open.

Requisition Number: 176888

Position Title: Contingent

External Description:

Tools Software Engineer - Madden

EA SPORTS Madden NFL is the best-selling sports property in U.S. Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

Madden NFL is developed at EA's Tiburon Studio in Orlando, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a love for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.

As a Tools Engineer, you will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the Development Director and Technical Lead to estimate, build projects and provide excellent results.

This position is a 6-month contractual employment opportunity.

Your Responsibilities

  • Build an internal toolset designed to empower our content developers to create rich, high-quality content for multiple online game modes.
  • Work with multiple clients within a unified platform to create features for our content creation system and pipeline.
  • Resolve defects during QA testing, pre production, production and from the live environment.

Your Qualifications

  • Bachelor's degree in Computer Science, Software Engineering or equivalent professional experience.
  • 3+ years of professional software development experience with C++ and C#.
  • Professional development experience with Java
  • 2+ years of experience developing online services/servers (in HTTP with REST).
  • Experience building large-scale distributed applications.
  • Experience building and supporting an internal toolset designed to empower developers to create rich, high-quality content for multiple online game modes.
  • Experience resolving defects during QA testing, pre production, production and from the live environment.

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Community / Marketing Title: Tools Software Engineer - Madden

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 41

Can this position be remote?: 0

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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