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Tools Software Engineer - Madden

位置: Orlando, FL, USA

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このポジションはもう募集していません。

Requisition Number: 176888

Position Title: Contingent

External Description:

Tools Software Engineer - Madden

EA SPORTS Madden NFL is the best-selling sports property in U.S. Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

Madden NFL is developed at EA's Tiburon Studio in Orlando, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a love for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.

As a Tools Engineer, you will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the Development Director and Technical Lead to estimate, build projects and provide excellent results.

This position is a 6-month contractual employment opportunity.

Your Responsibilities

  • Build an internal toolset designed to empower our content developers to create rich, high-quality content for multiple online game modes.
  • Work with multiple clients within a unified platform to create features for our content creation system and pipeline.
  • Resolve defects during QA testing, pre production, production and from the live environment.

Your Qualifications

  • Bachelor's degree in Computer Science, Software Engineering or equivalent professional experience.
  • 3+ years of professional software development experience with C++ and C#.
  • Professional development experience with Java
  • 2+ years of experience developing online services/servers (in HTTP with REST).
  • Experience building large-scale distributed applications.
  • Experience building and supporting an internal toolset designed to empower developers to create rich, high-quality content for multiple online game modes.
  • Experience resolving defects during QA testing, pre production, production and from the live environment.

City:

State:

Community / Marketing Title: Tools Software Engineer - Madden

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 41

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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