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Cinematic Designer - UFC

위치: Toronto, ON, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 176809

Position Title: Game Designer II

External Description:

Cinematic Designer - UFC

 

Vancouver, Canada

 

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connecting millions of players across the globe to their favorite sports, teams, and players. The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe, delivering fluid and responsive mixed martial arts through inventive gameplay technology.

 

Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.

 

The Cinematic Designer has a background in film and animation and has an eye for quality story-telling. They know how to make a scene feels tense, triumphant, harrowing, etc., just by selecting the right angle and lens. They can recognize the subtle movements that make a character looks realistic and believable and strive to capture that in the animation. The Cinematic Designer can take a script and bring it to life while executing on the Cinematic and Narrative Director’s visions. They are familiar with the cinematic process from previs to polish.

 

In addition to creative skills, the Cinematic Designer can work in the technical space to achieve the cinematic design goals. The Cinematic Designer can problem-solve and find creative solutions to deliver quality, especially when working with less than ideal content (such as lower-quality source animations or low-res textures).

 

The Cinematic Designer is expected to work closely with the Narrative Director, Cinematics Director, Producers, Art Directors and the senior designers to realize the feature’s vision. They will be the technical bridge between cinematic direction and animation to realize the story/goal within EA's proprietary cinematic engine (Frostbite).

 

Your Responsibilities

  • Quickly block in cinematic scenes using the game engine with the correct characters and sets and scratch audio
  • Create cinematic content, both animations and cameras, in the game engine
  • Iterate on the cinematic content based on feedback from many sources

 

Your Qualifications

  • Background in animation, film or related field
  • In-depth knowledge on the language of film and a proven understanding of quality camera work
  • A strong technical understanding of industry software, such a game engines and 3d software
  • Strong interpersonal and communication skills
  • Commitment to quality
  • Ability to take and execute on criticism and feedback
  • 3+ years experience in Design and/or film
  • Reel and resume demonstrating skills in:
  • High quality camera work, composition in film
  • Understanding of film process from previs to final
  • Animation background
  • University degree/diploma in animation/film

City:

State:

Community / Marketing Title: Cinematic Designer - UFC

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 17

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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