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Layout Animator / Cinematic Designer (FIFA - FC)

Multiple Locations: Orlando, FL, USA • Seattle, WA, USA • Toronto, ON, Canada • Los Angeles, CA, USA • Edmonton, AB, Canada • Vancouver, BC, Canada

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Requisition Number: 176758

Position Title: Contingent

External Description:

EA is a world-renowned entertainment leader, creating top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences enjoyed by players all over the world.

EA Create's Animation team is responsible for animation across EA's entire game catalog, providing high-quality performance in all aspects of their work. They know how to reveal emotions, attitude, and mood through a character's movement and behavior, creating memorable characters that appeal to players. In the end, the look of a game is a significant factor in a game's overall impact to players.

What you will do at EA

We are looking for artists to help us build cinematic scenes and content for non-interactive moments in-game. You will build the cinematic scene from start to finish. Using in-game characters, you will add motion capture performances onto the scene timeline, edit the performance together, blend clips if necessary, finish the performance to meet the final animation quality, and stand the scene up in-engine in partnership with the development team.

You will report to our Animation Department Director.

** This is a temporary contract** 

Responsibilities

  • Build scenes using a combination of assets: characters, motion capture clips, props, etc.
  • Edit the scene animation timeline, editing and adjusting clips to layout the required performance
  • Integrate cinematic animation content into game engine
  • Once the cinematic timing is complete, finish the performance: address any motion issues and edits, complete the animation (body and/or face)
  • Address feedback from the game studio's Animation Director
  • Maintain the scope, schedule and assignments for on time delivery throughout the project
  • Work and collaborate with the main client partners (animation, art, rigging, engineering and production)
  • Provide creative and technical problem solving to deliver efficient quality animation

Qualifications

  • 2+ years of in-game cinematic experience
  • Proficient in standard industry tools (Maya and MotionBuilder)
  • Experience with realistic body mechanics, anatomy and motion
  • Proficiency in motion capture and animation processes
  • Experience with face and body motion capture animation
  • Familiarity with animation content integration in engine
  • Understanding of body and facial production rigs
  • Proactive, self-directed work ethic
  • Excellent communication and problem solving skills

Plus

  • Familiarity in C#, C++, MEL, and Maya API
  • Experience with editor-based game development environments example: Unreal

Join us in driving the next revolution in games.

City:

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Remote?: 1

Community / Marketing Title: Layout Animator / Cinematic Designer (FIFA - FC)

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-11-09 17:39:36.023

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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