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Lead Gameplay Engineer - Ridgeline Games

여러 위치: Seattle, WA, USA • Marina Del Rey, CA 90292, USA • Redwood City, CA, USA • Vancouver, BC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 176746

Position Title: Sr Software Engineer I

External Description:

Lead Gameplay Engineer - Ridgeline Games 

 

Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. As we assemble our diverse team, all who have a voice in making great games together, we're looking for a healthy mixture of tempered veterans and young passionate individuals eager to make a difference.

 

  • Remote Work Option: Yes
  • Location: Seattle
  • Requisition Type: RFT

 

Role Overview: You are a Lead Gameplay Engineer, reporting to the Studio Technical Director who has experience leading teams in developing exciting gameplay. You will be challenged to collaborate with a cross discipline team to lead the technical prototyping and production of new gameplay systems, then improve and polish them to perfection.

 

Responsibilities:

 

  • You will work directly with designers to game design problems such as character and camera control, camera controls, combat mechanics, role playing games systems.
  • You have experience with visual scripting languages and typical entity/component systems for game-engines and a desire to write systems using these to build a good API to game designers and scripters.
  • Experience in using AI technologies applies to character simulation (NPC, enemies), team strategy, economy and world simulations.
  • Excellent debugging and multi-threading skills.
  • Experience with video-game asset pipelines.
  • Recruit and retain passionate team members to the team and company.

 

Qualifications:

 

  • Computer Science, Engineering or equivalent degree
  • 7+ years software development experience
  • 4+ years of technical leadership experience
  • Conflict management skills
  • Experience building a variety of gameplay systems
  • Creative prototyping skills
  • Great collaborative skills with developers across departments

Next Steps

The following are required as part of the application process:

  • Apply online with resume
  • Provide web link on resume for online portfolio (required)
  • As part of the application process, we may ask you to complete a test
    • This may be an Art, Audio, Design, Tech, or Writing test

 

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that values creativity and individuality.

City:

State:

Community / Marketing Title: Lead Gameplay Engineer - Ridgeline Games

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 26

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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