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Senior Technical Artist (Environments)

複数の場所: Vancouver, BC, Canada • Seattle, WA, USA • Toronto, ON, Canada • Marina Del Rey, CA 90292, USA • Redwood City, CA, USA • Orlando, FL, USA • Georgia, USA • Texas, USA

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Requisition Number: 176731

Position Title: Senior Technical Artist

External Description:

Sr Technical Artist

Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. As we assemble our diverse team, all who have a voice in making great games together, we're looking for a healthy mixture of tempered veterans and young passionate individuals eager to make a difference.

Role Overview: Reporting to the Lead Technical Artist you are the bridge between our content creators and our game technology. You will push the visual quality through creative solutions that improve our pipelines, in engine and performance profiling.

 

Responsibilities:

  • You will work with artists and engineers to pinpoint game performance and memory usage issues
  • Brainstorm, R&D, and implement different project pipelines and toolsets
  • Improve game textures for PBR correctness
  • Support content creation when needed
  • Diagnose problems related to content creation and support the art team
  • Work with artists to solve technical problems with existing tools

 

Qualifications:

  • 3+ years experience delivering high-quality visuals while following memory and performance targets in the video game industry
  • Knowledge of current and next-gen art techniques as well as fundamental art principles
  • Experience with procedural content creation software like Houdini, Substance Suite
  • Experience with physically based rendering
  • Experience with common scripting languages like Python and C#

 

Next Steps

The following are required as part of the application process:

  • Apply online with resume
  • Provide web link on resume for online portfolio (required)
  • As part of the application process, we may ask you to complete a test
  • This may be an Art, Audio, Design, or Writing test

 

US Compensation & Benefits

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):
  • º $113,300 - $171,700
  • New York (depending on location e.g. Manhattan vs. Buffalo):
  • º $111,500 - $171,700
  • New Jersey (depending on location e.g. Jersey City vs. Trenton):
  • º $126,700 - $171,700
  • Colorado (depending on location e.g. Denver vs. Colorado Springs):
  • º $111,500 - $144,000
  • Washington (depending on location e.g. Seattle vs. Spokane):
  • º $111,500 - $157,300
  • Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Senior Technical Artist (Environments)

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 257

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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