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Senior Systems Designer

위치: Marina Del Rey, CA 90292, USA

지원

참고

더 이상 게시되지 않는 직책입니다.

Requisition Number: 176632

Position Title: Sr Game Designer

External Description:

Senior Systems Designer

Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

We are looking for a Senior Systems Designer like you to join us in our mission to create amazing games and experiences, and to improve ourselves and our craft. You will report to our Studio Design Line Director. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within the US or Canada to apply.

 

Responsibilities:

  • Work with project leads to design, document, and prioritize new systems and user-facing tools within a large Battlefield project
  • Work with technical designers and engineers to investigate and prototype future features
  • Proactively communicate with stakeholders on the status and issues that affect gameplay design, advocating for solutions that meet the needs of multiple groups
  • Give and receive feedback in a graceful, constructive manner, with suggestions and solutions for improvement to both process and project
  • Mentor more junior designers to reach their full potential
  • Work with Experience Design to incorporate feedback from research, playtest data, and community feedback to create an outstanding player experience

 

Qualifications:

  • Shipped at least one AAA game, or at least 5 years experience in systems design for games
  • FPS or live service experience
  • Passion for playing and making games, with an understanding of what makes them fun
  • Understanding of mass-market appeal, and the ability to innovate within it
  • Understand the importance of documentation and respectful communication

 

Valuable additional skills:

  • Experience using mod tools to tweak or enhance existing games
  • Comfortable with technical implementation; use game editors, scripting languages, or tools

 

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES • California (depending on location e.g. Los Angeles vs. Sacramento): º $108,700 - $166,550 • New York (depending on location e.g. Manhattan vs. Buffalo): º $107,450 - $166,550 • Jersey City, NJ : º $107,450 - $166,550 • Colorado (depending on location e.g. Denver vs. Colorado Springs): º $107,450 - $153,250 • Washington (depending on location e.g. Seattle vs. Spokane): º $107,450 - $153,250Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Senior Systems Designer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 90

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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