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Software Release Test Engineer - C++

Multiple Locations: Vancouver, BC, Canada • Orlando, FL, USA • Austin, TX, USA

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This position is no longer open.

Requisition Number: 176387

Position Title: Software Engineer I

External Description:

Electronic Arts Inc. is a global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets. The Frostbite team develops the Frostbite engine, EA's state-of-the-art multi-platform game development engine.


The Challenge Ahead:

As a Software Test Engineer on the Frostbite Release team, you will report to the engineering manager and help build a scalable and collaborative development environment while delivering the work of hundreds of engineers to their customers. You will be part of a team building the culture, process, and tooling for delivering Frostbite in the highest quality. We are looking for a generalist who can quickly familiarize themselves quickly with new technologies and works well in collaborative team-oriented environments.

What does the Frostbite team do?

We develop the Frostbite engine - EA's state-of-the-art multi-platform game development engine. Frostbite has powered games such as FIFA, Madden NFL, Battlefield, Need For Speed, Dragon Age: Inquisition, PGA Tour and Star Wars Battlefront. Frostbite uses its proprietary technical advantages to empower game creators to shape games and push the boundaries of what they can achieve. We are located across North America (Vancouver, Edmonton, Orlando, Montreal), Europe (Guildford, Stockholm, Bucharest) and Australia (Melbourne).

Responsibilities:

    • Ensure jobs on the Continuous Integration farm remains green
    • Monitor the CI farm across multiple development streams
    • Identify, diagnose, and fix CI test failures
    • Communicate build and game stability issues with the responsible domains
    • Work with the CI automation team to resolve infrastructure issues
    • Help enforce policies and improve the processes and environment to help to release Frostbite efficiently and in the highest quality
  • Work with stakeholders to improve general stability across multiple development streams
  • Adapt and converge on solutions for a myriad of problems. You could be collaborating with the CI automation team to address a hardware related issue, and then moving on to debugging a crash in a game level

Basic Qualifications:

  • Bachelor's degree in Computer Science, Engineering or related field, or equivalent training and professional experience
  • 2+ years of development or applied coding experience
  • Extensive experience in debugging

Bonus Qualifications:

  • Production experience with game engines
  • Experience with Jenkins or other build management tools
  • Experience with continuous integration best practices
  • Perforce and other SCMs

We Thought You Might Also Want to Know:

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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Community / Marketing Title: Software Release Test Engineer - C++

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-10-19 19:48:32.75

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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