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Development Director II

Multiple Locations: Redwood City, CA, USA • Seattle, WA, USA • Pasadena, CA, USA • Colorado, USA

Notice

This position is no longer open.

Requisition Number: 176329

Position Title: DD II

External Description:

Industrial Toys, creators of Midnight Star and Midnight Star: Renegade, have taken on our next mission of creating the newest FPS title for mobile: Battlefield. Building on hard-won knowledge as an indie studio, we've joined forces with EA to work towards our vision of what it means to be "Mobile To The Core!" If you're interested in creating new experiences to reach mobile players around the world, join up today!

Development Directors are accountable for the project by tracking and solving blockers, work estimates and planning, along with scope capacity and schedule management. Development Directors play a vital role in successfully moving the development team from one milestone to the next while ensuring a strong focus on quality, collaboration and communication. They must partner closely with production pillar leads, product owners, producers, designers, engineers, and outsource partners. This includes within the studio and all over the country to ensure that they are managing the project on time, to quality, and within budget for the various teams we work with. The Development Director coordinates a variety of disciplines - art, design, engineering, quality assurance and outsource partners. This role oversees the vital success in building Battlefield Mobile and will need to coordinate efforts and balance the priorities for multiple disciplines.

POSITION SPECIFIC:

    • Accountable forTracking and solving blockers
    • Work estimates and planning
    • Scope capacity & Schedule Management
    • Teams are working towards sprint priorities
  • Maintain studio's established scrum ceremonies and handle all prep-work to make those ceremonies successful
  • Work collaboratively with Pillar Leads and Product Owners to establish backlog priorities
  • Work with other pods to ensure that features cross pods are scheduled
  • Coordinates outsource partners as needed
  • Anticipate risks, identify mitigation strategies, and communicate both across the studio
  • Coordinate efforts with external teams in the greater EA organization and external vendors
  • Ensure that team commitments are delivered on time and at the required quality level
  • Ensure that teams are operating in a manner consistent with established protocols
  • Educate and coach teams in the what/how and why of scrum, agile, Jira, and Confluence
  • Coach junior project managers
  • Ensure Jira and Confluence are up-to-date and consistently reflect the current status of the project
  • Report project metrics to Lead Development Director
  • Identify areas where the current process is not optimal and recommend improvements
  • Lead high performing scrum teams with strong cultures of trust and collaboration
  • Communicate and track cross-team dependencies
  • Quickly and effectively identify and resolve conflict
  • Strong communicator, mediation and conflict resolution skills
  • Ability to think outside the box in a challenging and ambiguous environment

EXPERIENCE AND QUALIFICATIONS:

  • 3-5 years project management experience, including 1-3 shipped titles in a project management role
  • Gaming & Mobile experience is an asset
  • Experience managing teams in a scrum/agile context, comfortable with a hybrid scrum environment
  • High emotional intelligence
  • Strong negotiation, mediation and conflict resolution skills
  • Effective communication skills across all levels of an organization
  • Deep knowledge of Jira, Confluence, Microsoft Office, MIRO and the G-Suite
  • Strong aptitude for change, accompanied with change management skills, including getting buy in from the teams worked on

 

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $143,150 - $221,750
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $130,600 - $221,750
• Jersey City, NJ :
º $130,600 - $221,750
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $130,600 - $181,850
• Washington (depending on location e.g. Seattle vs. Spokane):
º $130,600 - $210,000

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Development Director II

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-10-21 18:19:05.63

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Click here to view our Data Privacy Policy.

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