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Senior Creative Director - skate.

Multiple Locations: Orlando, FL, USA • Austin, TX, USA • Pasadena, CA, USA • Marina Del Rey, CA 90292, USA • Redwood City, CA, USA • Seattle, WA, USA • Montreal, QC, Canada • Edmonton, AB, Canada • Vancouver, BC, Canada

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Requisition Number: 176317

Position Title: Senior Game Design Director II

External Description:

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Location: Hybrid and Remote work options available across most North America locations.

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

We are looking for a seasoned Creative Director to join the Full Circle leadership team and help us deliver amazing games and improve all aspects of our Studio.

Role TLDR:

  • Innovate on our creative design processes to adapt to the needs of the product.
  • Work closely with game area design leads to deliver cohesion across our game features.
  • Work closely with our community to deliver the best possible experience.

 Responsibilities

  • Know the ins and outs of the game, and be able to communicate clearly about its vision and potential. 
  • Champion the overall creative direction on an ongoing basis, inspiring the team through progressive creative design and leadership.
  • Work closely with the game’s production team to manage the quality targets and the results achieved.

Bonus

  • Serve as a coach and mentor to designers and Craft Directors, assisting them in the resolution of complex problems and growing their skills and knowledge

Requirements:

  • Creative Director, Design Director or Game Director on a AAA Game.
  • Ability to provide both focused and inspiring creative leadership.
  • Excellent pitching and public speaking skills.
  • Effective decision-making capabilities.
  • Experience in designing a game with a long-term live service.
  • Sensitivity to mass-market audience appeal, and the ability to innovate within it.
  • Passion for playing and making games and an excellent understanding of what makes them fun.

 COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $184,600 - $289,300
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $177,350 - $289,300
• Jersey City, NJ :
º $177,350 - $289,300
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $177,350 - $261,050
• Washington (depending on location e.g. Seattle vs. Spokane):
º $177,350 - $261,050

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

 

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Community / Marketing Title: Senior Creative Director - skate.

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-10-18 03:59:05.157

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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