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Game Designer

複数の場所: Pennsylvania, USA • Vancouver, BC, Canada • Austin, TX, USA • Seattle, WA, USA • Marina Del Rey, CA 90292, USA • Redwood City, CA, USA

注意

このポジションはもう募集していません。

Requisition Number: 176312

Position Title: Game Designer II

External Description:

Game Designer

 

Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.

 

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

 

We are looking for a Game Designer like you to join us in our mission to create amazing games and experiences, and to improve ourselves and our craft. You will report to our Studio Design Line Director. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within the US or Canada to apply.

 

Responsibilities

  • Work with project leads to design, document, and prioritize new gameplay features and systems, within a large Battlefield project, ensuring they meet the quality bar
  • Proactively communicate with stakeholders on the status and issues that affect gameplay design, advocating for solutions that meet the needs of multiple groups
  • Drive teamwide understanding and excitement for new features
  • Work with technical designers and engineers to investigate and prototype new features 
  • Ensure all design documentation is delivered on time, is detailed enough for accurate estimation and all impacted parties have been able to review and respond
  • Provide and solicit feedback in a graceful, constructive manner, with suggestions and solutions for improvement to both process and project
  • Mentor more junior designers to reach their full potential
  • Work with Experience Design to incorporate feedback from research, playtest data, and community feedback to create an outstanding player experience

 

Qualifications

  • Shipped at least one AAA game, or at least 3 years experience in game design
  • Solid understanding of mass-market appeal, and the ability to innovate within it
  • Understand the importance of documentation and teaching others
  • Advocate for respectful communication
  • Broad taste in games

 

Valuable additional skills:

  • Experience working and communicating across multiple time zones 
  • Comfortable with technical implementation; using game editors, scripting languages, or tools
  • FPS or live service experience



Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer great compensation packages and a culture that appreciates creativity and individuality. 

 

Next Steps

As part of the application process, we may ask you to complete a practical work exercise. Apply online with a resume.




US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $90,550 - $137,700
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $86,150 - $137,700
• New Jersey (depending on location e.g. Jersey City vs. Trenton):
º $86,150 - $137,700
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $86,150 - $126,700
• Washington (depending on location e.g. Seattle vs. Spokane):
º $86,150 - $126,700

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

City:

State:

Community / Marketing Title: Game Designer

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 130

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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