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Tools Software Engineer - Madden

Locații multiple: Orlando, FL, USA • Texas, USA

Notificare

Poziția nu mai este deschisă.

Requisition Number: 176180

Position Title: Contingent

External Description:

EA SPORTS Madden NFL is the best-selling sports property in U.S. Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

Madden NFL is developed at EA's Tiburon Studio in Orlando, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a love for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.

As a Tools Engineer, you will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the Development Director and Technical Lead to estimate, build projects and provide excellent results.

This position is a 12 month contractual employment opportunity.

Your Responsibilities

  • Build an internal toolset designed to empower our content developers to create rich, high-quality content for multiple online game modes.
  • Work with multiple clients within a unified platform to create features for our content creation system and pipeline.
  • Resolve defects during QA testing, pre production, production and from the live environment.

Your Qualifications

  • Bachelor's degree in Computer Science, Software Engineering or equivalent professional experience.
  • 3+ years of professional software development experience with C++ and C#.
  • Professional development experience with Java
  • 2+ years of experience developing online services/servers (in HTTP with REST).
  • Experience building large-scale distributed applications.
  • Experience building and supporting an internal toolset designed to empower developers to create rich, high-quality content for multiple online game modes.
  • Experience resolving defects during QA testing, pre production, production and from the live environment.

City:

State:

Community / Marketing Title: Tools Software Engineer - Madden

Company Profile:

Electronic Arts Inc. este o companie de divertisment interactiv, lider la nivel mondial. EA oferă jocuri, conținut și servicii online pentru console conectate la Internet, calculatoare personale, telefoane mobile și tablete.

EEOText: EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial, statut de veteran sau orice altă caracteristică protejată de lege. De asemenea, acceptăm și candidaturi calificate din partea persoanelor cu cazier, în conformitate cu legislația aplicabilă. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

Days Open: 160

Can this position be remote?: 0

EEO Employer Verbiage:

EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial sau statut de veteran. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

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