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Animator Intern (Apex Legends)

Lage: Los Angeles, CA, USA

Hinweis

Diese Position ist nicht mehr offen.

Requisition Number: 176126

Position Title: Intern General

External Description:

Electronic Arts is looking for high performing students to join our world-class internship experience. Summer 2023 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates

Animator Intern (Apex Legends)

 

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio.

We're looking for a highly skilled Character Animator who will embrace our philosophy and share his/her hard earned expertise to create an incredible experience for our players.

Games have evolved to the point that animators must be true storytellers rather than just technicians. We believe that animation breathes life into a game and that animation is a key part of defining the next generation of games, bringing about their most memorable moments: moments that gamers don't simply sit back and watch, but moments that they live.

We're picturing someone who will help us tell stories and express emotions through remarkable animations and gameplay. If this sounds like you, we're looking forward to seeing your resume!

What's it like to be an Animator at Respawn?

  • Feel - Our studio puts a big emphasis on fun gameplay and characters! We want responsive, immersive gameplay that just feels right, while injecting as much personality into our characters that populate the Apex universe. Our animators contribute directly to this effort through their high quality, believable animations. They work closely with game designers and narrative teams to help make gameplay and characters look, perform, and FEEL amazing.
  • Inspiration - Our animators inspire the rest of the team and each other. We have regular show-and-tells and seeing animators take things to the next level with their great work energizes everyone. The animation team is constantly working to evolve our animations to raise the industry bar.
  • Resources - We have our own mocap stage and our animation team members are directly involved in seeing their vision through on the stage. Our animators can throw on the suit themselves and act out their ideas, or they can work with actors to get the data they need. You can see how our team uses mocap in this video (which features some from the animation team collaborating together to bring our characters to life) https://www.youtube.com/watch?v=P0Gm_RgyYJA
  • Values - Our animation teams are aligned on their values. They share their inspiration, knowledge, and passion with the others in their department. They aspire to treat everything they work on as a personal masterpiece. They play the game and are encouraged to speak up if they see anything that is not up to our high standards. They put their time and passion into what will have the biggest payoff for players. Our leads also make a lot of effort to ensure that the animators work on assignments they are excited about.
  • Ownership - Our teams are small and everyone has a lot of ownership over their work. Our animators take their work from conceptualization to shipping. As part of a small team you will have the opportunity to shine here.

What do we look for in Animator candidates?

  • Currently enrolled in a college, university degree program and set to graduate between Fall 2023 - Summer 2024.
  • Available to work full-time hours (40hrs per week) for 12 weeks in Summer 2023
  • Authorized to work in the U.S.
  • Hand Keyed Animations - We look for talented key frame animators. Although we do use mocap as a powerful tool, our animators will often hand key their work from scratch or use key-frames to improve or add their own personal flair to mocap data.
  • Realism/Believability - Our work tends to be realistic as opposed to highly stylized. We love seeing realistic, key-framed human motion in reels. That's the best way for us to understand how well you could deliver similar work here. If your reel contains mainly stylized animations, we look for the same signs of quality such as believability, polish, and impressive acting.
  • Passion - We look for animators who are highly passionate. Our animation team is constantly sharing inspiration and working to raise the quality bar. No one is phoning it in here – our team loves what they do and it shows in their work.
  • Potential Over Experience – We value talent over years of experience. Experience counts, but potential is important too. We look for talented, highly motivated people with a keen eye for quality.
  • Teamplayer – Positivity and a great attitude help to fuel greatness. The ability to accept feedback and critiques will help you tailor your work towards what's best for the game. Making games is a group effort and you will work closely with other departments such as design, vfx, audio, engineering, and art. Teamwork is very important to our success.

Ideally, you will have…

  • A strong desire to learn the inner workings video game related animation development.
  • Ability to demonstrate a solid, foundational understanding of the core animation principals, particularly around body mechanics, timing and posing.
  • Proactive and self motivated to work autonomously, as well as part of a team.
  • Must be a strong team contributor. Sounds cliché, but it is very important to our success.
  • Solid knowledge and familiarity animating with Maya would be most advantageous.
  • Experience with full body character animations
  • First person weapon animations are a big plus!

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

HOURLY PAY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):

º $19 - $48

• Colorado (depending on location e.g. Denver vs. Colorado Springs):

º $17 - $23

• New York (depending on location e.g. Manhattan vs. Buffalo):

º $22 - $48

• Washington (depending on location e.g. Seattle vs. Spokane):

º $19 - $42

• Jersey City, NJ :

º $22 - $48

The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k). Interns in California are also eligible for Voluntary Disability Insurance.

City:

State:

Community / Marketing Title: Animator Intern (Apex Legends)

Company Profile:

Electronic Arts Inc. ist ein weltweit führender Anbieter interaktiver Unterhaltungssoftware. EA bietet Spiele, Inhalte und Online-Dienste für internetfähige Spielkonsolen, Personalcomputer, Mobiltelefone und Tablets an.

EEOText: EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand, Veteranenstatus oder anderer durch das Gesetz geschützte Charakteristiken getroffen. Wir berücksichtigen unter Einhaltung der geltenden rechtlichen Bestimmungen auch qualifizierte Kandidaten mit Vorstrafen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

Days Open: 116

Can this position be remote?: 1

EEO Employer Verbiage:

EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand oder Veteranenstatus getroffen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

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