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Lead Technical Designer - skate. (Remote / Hybrid)

Flera platser: British Columbia, Canada • Honolulu, HI, USA • Vancouver, BC, Canada • Wisconsin, USA • Illinois, USA • Kentucky, USA • Maryland, USA • Missouri, USA • North Carolina, USA • Nevada, USA • Ohio, USA • Oregon, USA • Texas, USA • Utah, USA • Virginia, USA • Washington, USA • Tennessee, USA • Michigan, USA • Ontario, Canada • Arkansas, USA • California, USA • Colorado, USA • Florida, USA • Georgia, USA • Quebec, Canada • New Jersey, USA • Massachusetts, USA • Pennsylvania, USA • Alberta, Canada • Louisiana, USA • Arizona, USA

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Requisition Number: 175965

Position Title: Associate Game Design Director

External Description:

Location: Hybrid and remote work options available across most North American locations.

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As Lead Technical Designer reporting to the Design Director, you will:

Responsibilities

  • Collaborate to translate design intention into realized game features and systems.
  • Create and maintain design documentation, including feature specification and implementation guidelines
  • Participate in technical audits of design content and help enforce standards and metrics
  • Iterate, balance and tune features based on feedback from the game teams, user testing, and the broader player community
  • Contribute to game design discussions and planning

Qualifications

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • A college diploma in Game Design, Project Management, or equivalent (undergraduate degree an asset)
  • 1+ shipped/live titles in a Lead Technical designer role.
  • Experience with visual scripting (ex Unreal Blueprints), text-based scripting is also valid
  • Solid game design knowledge, and a willingness to contribute to feature design in addition to implementation.
  • Passion for fostering an inclusive and diverse, 'team-first' culture based on fun

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $113,300 - $171,700
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $111,500 - $171,700
• Jersey City, NJ:
º $126,700 - $171,700
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $111,500 - $144,000
• Washington (depending on location e.g. Seattle vs. Spokane):
º $111,500 - $157,300

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Lead Technical Designer - skate. (Remote / Hybrid)

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 229

Can this position be remote?: 1

EEO Employer Verbiage:

Om EA

På Electronic Arts är vårt mål att inspirera världen till att spela. Vi skapar fantastiska nya spelupplevelser för miljontals spelare världen över genom att sammanföra talangfulla människor som kombinerar kreativitet, innovation och passion. Vi vet att vår mångfald är vår styrka. Vi skapar en inkluderande kultur för våra anställda och ger dem möjligheter att lära sig nya saker och vägleda andra anställda så de kan utföra sitt livs viktigaste och mest givande arbete.

Vi sätter våra anställda i första rummet. Vi erbjuder omfattande förmånspaket med fokus på hälsa och välstånd för att möta dina behov och hjälpa dig få en bra balans mellan karriären och privatlivet. Vi erbjuder dynamiska och samarbetsinriktade arbetsmiljöer, möjlighet att samverka via våra resursgrupper och hjälp med ett balanserat liv genom betald ledighet, föräldraledighet, gratis spel och mycket mer!

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Electronic Arts gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

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