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Tools Software Engineer - EA SPORTS™ FC

여러 위치: Vancouver, BC, Canada • Toronto, ON, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 175912

Position Title: Software Engineer I

External Description:

Tools Software Engineer - EA SPORTS™ FC

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. At the heart of EA SPORTS is the FC franchise. EA SPORTS FC is the word's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile.

As a central team within the FC project, we deliver the tools that are used by Live Content producers to support many dynamic features in our game. As such, you would work with our internal customers to design and implement new features or to upgrade the existing ones. So, whether you prefer working on new functionality, improving existing implementation, or fixing production issues, you will have the chance to contribute to applications that have an impact across the entire FC project.

This is a 12 month contractual employment opportunity. 

Your Responsibilities

  • Build an internal toolset designed to empower our content developers to create rich, high-quality content for multiple online game modes.
  • Create and work on large-scale HTTP-based web applications and backend services to create new or update existing features.
  • Work with multiple clients within a unified platform to create features for our content creation system and pipeline.
  • Resolve defects during QA testing, pre production, production and from the live environment.

Your Qualifications

  • Bachelor's degree in Computer Science, Engineering, Software Engineering or equivalent professional experience
  • 2+ years of professional software development experience with C#, C++, and Java languages
  • Experience with SQL (MySQL preferred).
  • Experience building large-scale distributed applications.
  • Experience with source control software such as Git or Perforce

City:

State:

Community / Marketing Title: Tools Software Engineer - EA SPORTS™ FC

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 79

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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