Cinematic Art Intern
Emplacement: Stockholm, Sweden
Requisition Number: 175906
Position Title: Intern General
Marcom – Cinematic Artist
At EA we are a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries today. The DICE Media department in Europe works as a tight-knit and cohesive team to produce world class trailers and other visual media for EAs games.
We are searching for driven and enthusiastic students who want to join the Marcom DICE Media Department this spring for an internship as a Cinematic Artist.
As an intern, we don’t expect you to be productive from day one. Learning the tools and workflows take time. The most important thing is for you to learn, ask questions, and be curious. Once you are ready to take on production tasks, there will always be someone to guide and assist you along the way. We will be encouraging you to work alongside as many people as possible within the team, exposing you to areas such as shot layout, animation, lighting and rendering as we work towards achieving the final creative vision as set forward by our directors.
In an intern, we look for a willingness to learn, an ability to constructively take on feedback, and effective communication skills. In terms of technical ability, we look for artistic qualities, passion for your craft, a broad understanding of the workflows related to your discipline, and finally a problem-solving mindset.
- Become a part of the DICE Media team, learning the workflows used and how we implement them in a production environment.
- Try out different areas within the DICE Media department to get a better idea of what you would like to do in the future.
- Continuously ask for feedback, interact with the team, and ask questions!
- A passion for storytelling and narrative content
- Knowledge of cinematic language and camera direction
- An understanding of post-production pipelines.
- Solid written & verbal communication skills
- Knowledge of using the timeline/sequencer, as well as lighting either in-engine or 3D-package. (i.e. UE4, Unity, Frostbite, Maya, etc.)
- A general understanding of 3d packages such as Maya or MotionBuilder.
- Comfortable with using Photoshop, Premiere and After Effects
GOOD FOR YOU TO KNOW
Even if your experience doesn’t perfectly match this job description we would love to hear from you anyway and get to know you better. EA is made up of people with different backgrounds and perspectives, so regardless of where you come from, we want you to apply if you want to join the next generation of artists creating cutting edge trailers.
Please note that this internship is unpaid and temporary employment. It needs to be associated with a university education or any other type of education that has an internship period planned into the education plan, for example, LiA. We are not able to provide relocation services for this role, so we will only consider candidates already residing in Sweden.
We look forward to receiving your application!
Community / Marketing Title: Cinematic Art Intern
Electronic Arts est la principale société de divertissement interactif, propulsée par une technologie innovante. Nous créons des expériences incroyables pour des millions de joueurs à travers le monde. Mais ce qui compte le plus, ce sont nos gens qui nous inspirent, et le monde, à jouer. Alors que nous apportons de nouvelles formes de divertissement aux gens du monde entier, nous avons besoin de personnes créatives, collaboratives, diverses et adaptables pour continuer à améliorer Electronic Arts.
EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 45
Can this position be remote?: 0
EEO Employer Verbiage:
EA est un employeur qui offre l'égalité d'accès à l'emploi. Toutes les décisions d'emploi sont prises sans prendre en considération les critères de race, couleur de la peau, origine ethnique, descendance, sexe, genre, identité ou expressions de genre, orientation sexuelle, âge, de nature génétique, religion, invalidité, état de santé, grossesse, situation matrimoniale, situation familiale ou état d'ancien combattant. EA veille aussi à procéder à des aménagements spéciaux en milieu de travail pour les candidats qualifiés et présentant une invalidité, tel que requis par la loi en vigueur.