Technical Art Director - EA SPORTS™ FC 3D Art
Lokalizacja: Vancouver, BC, Canada
Requisition Number: 175870
Position Title: Technical Art Director
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FIFA, we are soon beginning an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere.
With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!
As part of our EA SPORTS™ FC studio, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.
The Technical Art Director is a lead position within the Technical Art team. As a TAD, your mission is to direct, define, design and implement efficient, high-quality content production workflows, technologies, and visuals for our EA SPORTS™ FC Art team. As a contributor, you are an expert in the technical art field, with main responsibilities including content production workflows, tools, pipelines, asset optimization, visual scripting/logic ("schematics") and shader development.
Technical Art Directors are expected to assume ownership over any technical issues that arise on our EA SPORTS™ FC team and bring them to resolution. This will include delegation to, and empowerment of, senior, intermediate, and junior Technical Art staff on the team. You can be from an Art, Design, Mathematics, Engineering or Computer Science background; however, you must demonstrate a comfort level in working with both art and science. The Technical Art Director reports to our Senior Technical Art Director.
- At least 6+ years of cinematic/games production experience. You have completed more than 3 AAA games/movies.
- Experience leading teams of 5+ people.
- A bachelor's degree (or equivalent) in a related field.
- Effective at communicating with different audiences: artists, engineers, managers.
- Proficient scripting/programming in python and C#. (C++ is a bonus, but is not required).
- Expert knowledge of a 2D and 3D art packages. Maya and Photoshop needed. Houdini/Substance Designer a bonus.
- A solutions-provider, especially as it pertains to developing techniques to meet quality targets within technical constraints.
- Experience with asset optimization challenges/techniques.
- A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations.
- A Passion for Games!
Community / Marketing Title: Technical Art Director - EA SPORTS™ FC 3D Art
Electronic Arts Inc. to światowy lider w dziedzinie produkcji interaktywnego oprogramowania rozrywkowego. EA oferuje gry, treści i usługi internetowe dla podłączonych do internetu konsol, komputerów osobistych, telefonów komórkowych i tabletów.
EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 137
Can this position be remote?: 0
EEO Employer Verbiage:
EA jest pracodawcą realizującym politykę równych szans w zatrudnieniu. Wszystkie decyzje dotyczące pracowników są podejmowane bez względu na: rasę, kolor skóry, przynależność etniczną, kraj pochodzenia, płeć, tożsamość płciową, orientację seksualną, wiek, informację genetyczną, wyznanie, niepełnosprawność, stan zdrowia, stan cywilny lub rodzinny, status kombatanta. EA dostosowuje miejsca pracy dla niepełnosprawnych pracowników lub kandydatów zgodnie z obowiązującym prawem.