Concept Artist (Hardware)
Multiple Locations: Stockholm, Sweden • United Kingdom • Spain • Romania
Requisition Number: 175738
Position Title: Concept Artist 2
We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally successful Battlefield franchise, the Star Wars™: Battlefront franchise, and Mirror's Edge. Our people are the backbone and driving force to our creative products. That's why we're dedicated to providing everyone the chance to express themselves and be their very best as we all work towards a common cause.
We're looking for a Concept Artist, with a passion for creating weapons, vehicles and gear, to join our team. As a Concept Artist at DICE, you will report to the project Art Director, or Lead, and help them realize their creative vision by illustrating and communicating an inspiring visual direction for our artists. You will join a team of passionate creative professionals who love to learn and push their craft and imagination to new heights.
- Help establish and convey the Art Director's vision through a wide array of concept art - from sketches to paintings, storyboards, mood boards and paint-overs to support art, design, gameplay and storytelling.
- Create grounded weapons, vehicles, gadgets, and cosmetics.
- Create style guides for outsourcing briefs and support our vendors with base material for them to work from.
- Seek feedback on your work and give feedback to other artists in your team.
- Contribute to a collaborative, service minded and learning culture.
- 3+ years of experience as a Concept Artist in the video games or film industry.
- Basic knowledge of industrial design principles and engineering.
- An artistic eye and broad knowledge of visual media and multiple techniques.
- A broad knowledge of composition, perspective, color theory, real-world materials, and lighting.
- Experience working with and supporting bridging teams and crafts to reach a common goal.
- Experience with at least one 3D software package to use 3D as a foundation for paint work and pre-viz.
Community / Marketing Title: Concept Artist (Hardware)
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 195
Can this position be remote?: 1
EEO Employer Verbiage:
About Electronic Arts
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.
We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.