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Software Engineer III

Multiple Locations: San Francisco, CA, USA • Austin, TX, USA

Notice

This position is no longer open.

Requisition Number: 175719

Position Title: Software Engineer III

External Description:

We are EA

And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That's why we employ the most creative and passionate people in the industry. Save the planet from Alien Invaders. Score the winning touchdown.

Yup - It's the coolest job on the planet!

 

https://www.ea.com/about

 

EA Core Values:

  1. Creativity: Striving to bring imagination, original ideas, and excitement to everything we do.
  2. Pioneering: Acting with the curiosity and courage that it takes to experiment, innovate, and lead.
  3. Passion: We are at our best when we pursue what we love, and have fun doing it.
  4. Determination: Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being motivated to achieve excellence.
  5. Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company.
  6. Teamwork: Committed to each other, and to the accountability and integrity it takes to be a successful diverse team.

 

The Team:

Production Infrastructure & Engineering (PI&E) 

At EA, PI&E organization provides the critical platforms and infrastructure hosting solutions that power EA’s online gaming services such as marketplaces, social features, and leaderboards. We focus on creating new services and systems in collaboration with our divisional and studio partners, that create, maintain, and monitor the infrastructure, and simplifying infrastructure workflows.

 

Day to Day:

At EA, we have a variety of medium to large size micro services written in Golang or Typescript, which adhere to good coding standards and architecture. There are a wide variety of tasks to be completed. These tasks range from developing core platform features to onboarding services and tools for specific requirements such as availability, tracing, etc. Furthermore, our team provides a platform Service Catalog to help partners manage infrastructure, ship quality code, and handle various other service related tasks. Backstage is an open source project that we rely upon for the development of new features.

 

Open Source Project Backstage: https://github.com/backstage/backstage

 

Here's a collection of some of the skills we value and use. Don't be discouraged if your strengths lie in particular areas more than others: that's what a team is for!

Technologies Used In Our Team:

  • Language Proficiency: Golang, Typescript, Node.js, Express.
  • Dev Ops: Kubernetes, Docker, Prometheus.
  • Cloud Providers: AWS,GCP, Azure (yes we use all three).
  • Database: Relational (MySQL, Postgres) NoSQL (self managed MongoDB, DynamoDB).

 

What a Software Engineer III does on EA’s PI&E team:

  • Collaborate with product, program and project management to ensure clarity and understanding of features and priorities.
  • Work directly with divisional and studio partners to understand priorities and requirements while contributing to releasing games to market.
  • Participating in an on-call rotation with our other team members.
  • Authoring runbooks, configuring dashboards, automating alerts, and finding strategies to automate away pain.
  • Engineering Collaboration software JIRA, GitLab, Confluence.
  • Implementing and supporting Kubernetes-based infrastructure.
  • Develop and monitor clusters running micro services hosted on different cloud providers.
  • Collaborate with the team to design and drive the development and quality processes, coding standards, and practices.
  • Create API based services in Go and Typescript.
  • Distributed systems experience and a deep understanding of how web-related services (load balancers, high availability solutions, web servers, databases, caching daemons, etc.) work.
  • Efficiently develop code meeting peer-reviewed code standards, using team-selected tools.
  • Collaborates with support teams and partners to debug and resolve production incidents with deployed products.
  • We love and support open source software at EA and we use projects like:
    • Backstage
    • authzed/spicedb
    • Kubernetes
    • Prometheus (logging and alerts)
  • Interacts with, and contributes to, the open source software community as it intersects with our work.
  • You may not be an expert on the front-end, but are able to pick up and work with JS/React once in a while.

The next great EA Engineer also needs:

  • 7+ years of professional experience as a software engineering team member.
  • Passionate about shipping high-quality services every day.
  • Demonstrated programming skills and experience across the application lifecycle.
  • Experience building, deploying, running and supporting highly-available, high-scale, secure infrastructure, and distributed applications in a cloud service with Kubernetes.
  • BS Degree (Preferred) in Computer Science or Software Engineering, or equivalent experience.

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Community / Marketing Title: Software Engineer III

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 63

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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