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Software Engineer III

Multiple Locations: San Francisco, CA, USA • Austin, TX, USA

Notice

This position is no longer open.

Requisition Number: 175719

Position Title: Software Engineer III

External Description:

We are EA

And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That's why we employ the most creative and passionate people in the industry. Save the planet from Alien Invaders. Score the winning touchdown.

Yup - It's the coolest job on the planet!

 

https://www.ea.com/about

 

EA Core Values:

  1. Creativity: Striving to bring imagination, original ideas, and excitement to everything we do.
  2. Pioneering: Acting with the curiosity and courage that it takes to experiment, innovate, and lead.
  3. Passion: We are at our best when we pursue what we love, and have fun doing it.
  4. Determination: Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being motivated to achieve excellence.
  5. Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company.
  6. Teamwork: Committed to each other, and to the accountability and integrity it takes to be a successful diverse team.

 

The Team:

Production Infrastructure & Engineering (PI&E) 

At EA, PI&E organization provides the critical platforms and infrastructure hosting solutions that power EA’s online gaming services such as marketplaces, social features, and leaderboards. We focus on creating new services and systems in collaboration with our divisional and studio partners, that create, maintain, and monitor the infrastructure, and simplifying infrastructure workflows.

 

Day to Day:

At EA, we have a variety of medium to large size micro services written in Golang or Typescript, which adhere to good coding standards and architecture. There are a wide variety of tasks to be completed. These tasks range from developing core platform features to onboarding services and tools for specific requirements such as availability, tracing, etc. Furthermore, our team provides a platform Service Catalog to help partners manage infrastructure, ship quality code, and handle various other service related tasks. Backstage is an open source project that we rely upon for the development of new features.

 

Open Source Project Backstage: https://github.com/backstage/backstage

 

Here's a collection of some of the skills we value and use. Don't be discouraged if your strengths lie in particular areas more than others: that's what a team is for!

Technologies Used In Our Team:

  • Language Proficiency: Golang, Typescript, Node.js, Express.
  • Dev Ops: Kubernetes, Docker, Prometheus.
  • Cloud Providers: AWS,GCP, Azure (yes we use all three).
  • Database: Relational (MySQL, Postgres) NoSQL (self managed MongoDB, DynamoDB).

 

What a Software Engineer III does on EA’s PI&E team:

  • Collaborate with product, program and project management to ensure clarity and understanding of features and priorities.
  • Work directly with divisional and studio partners to understand priorities and requirements while contributing to releasing games to market.
  • Participating in an on-call rotation with our other team members.
  • Authoring runbooks, configuring dashboards, automating alerts, and finding strategies to automate away pain.
  • Engineering Collaboration software JIRA, GitLab, Confluence.
  • Implementing and supporting Kubernetes-based infrastructure.
  • Develop and monitor clusters running micro services hosted on different cloud providers.
  • Collaborate with the team to design and drive the development and quality processes, coding standards, and practices.
  • Create API based services in Go and Typescript.
  • Distributed systems experience and a deep understanding of how web-related services (load balancers, high availability solutions, web servers, databases, caching daemons, etc.) work.
  • Efficiently develop code meeting peer-reviewed code standards, using team-selected tools.
  • Collaborates with support teams and partners to debug and resolve production incidents with deployed products.
  • We love and support open source software at EA and we use projects like:
    • Backstage
    • authzed/spicedb
    • Kubernetes
    • Prometheus (logging and alerts)
  • Interacts with, and contributes to, the open source software community as it intersects with our work.
  • You may not be an expert on the front-end, but are able to pick up and work with JS/React once in a while.

The next great EA Engineer also needs:

  • 7+ years of professional experience as a software engineering team member.
  • Passionate about shipping high-quality services every day.
  • Demonstrated programming skills and experience across the application lifecycle.
  • Experience building, deploying, running and supporting highly-available, high-scale, secure infrastructure, and distributed applications in a cloud service with Kubernetes.
  • BS Degree (Preferred) in Computer Science or Software Engineering, or equivalent experience.

City:

State:

Remote?: 1

Community / Marketing Title: Software Engineer III

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-09-15 18:12:21.06

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Click here to view our Data Privacy Policy.

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