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Software Engineer

Multiple Locations: United Kingdom • Guildford, UK • Bucharest, Romania • Romania • Sweden • Germany • Spain

Notice

This position is no longer open.

Requisition Number: 175688

Position Title: Software Engineer III

External Description:

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and the latest tools that let our game makers create stunning games. We're honored to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

The mission of the Frostbite AI team is to develop tools, workflows, and runtime features that support the diverse AI and gameplay needs of game teams worldwide, such as Crowd Simulations, Character Behavior Authoring, Pathfinding, and Machine Learning.

Join us, as an AI Pathfinding SE and you will work with peers from multiple game studios and the worldwide Frostbite team, to develop Frostbite's own Pathfinding and Navigation system.

You will report directly to the team's Engineering Manager to help you work on your career goals.

Responsibilities

  • Work with Game Teams to solve new Pathfinding problems, identify and implement new use cases for Pathfinding that would benefit them.
  • Work collaboratively to provide high-quality cross-platform products in C++ in an Agile environment.
  • Ensure our designs are well documented and backed up with automated testing to improve ease of use and future maintenance of our technology.
  • Work with co-located and remote colleagues and participate in technical discussions.
  • Collaborate with AI leaders and Frostbite senior team members to understand customer needs and deliver incrementally, on their highest priority features and requirements.

Qualifications:

  • Fluency in the C++ language and professional experience as a C++ developer.
  • Exposure to complete lifecycles of video game titles or game engine releases.
  • Mastery of C++ OOP practices (algorithms, data structures, design patterns, STL extensions).
  • Understanding of memory management, multi-core use, profiling, and optimization.
  • Multithreaded programming and debugging experience in large, established codebases.
  • 1+ years of experience with pathfinding, navigation algorithms and workflows used in video games.
  • Basic exposure to other programming and scripting languages such as C# or Python.

The Benefits of Becoming Part of the Team

  • Work in an environment with a flexible schedule and a great culture.
  • Learn a massive amount of knowledge, and professional software development practices.
  • Participate in worldwide gaming-related events & conferences.
  • Have your name on the credits of the triple-A games based on Frostbite.
  • Have dedicated time allocated for innovation and prototyping personal projects.
  • Be able to define personal development goals and be supported to achieve them.
  • …. and of course, free EA video games.

And since we realize it takes outstanding people to make games, we offer great compensation and benefits packages and a culture that values creativity and individuality.

City:

State:

Remote?: 1

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-09-20 21:13:57.307

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Click here to view our Data Privacy Policy.

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