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Gameplay Software Engineer - The Sims

Multiple Locations: Redwood City, CA, USA • Toronto, ON, Canada • Chicago, IL, USA • Austin, TX, USA • Utah, USA • North Carolina, USA

Notice

This position is no longer open.

Requisition Number: 175635

Position Title: Software Engineer III

External Description:

At Maxis, we excel at outrageous thinking. It's the fuel that inspires the best games in the world. We're trailblazers and great storytellers. But it's not just about amazing your peers – it's about amazing yourself and our fans. Take risks. Work with dazzling minds and dare to dream big. Together, we can change the way millions play every day. The Sims 4 has an extremely unique player base, with 60% of our audience being women between the ages of 18-24. We are looking for someone with deep insights on how to create the best experience for our players.

Reporting to a Director of Development, as a Gameplay Software Engineer on The Sims, your job will be to develop user-facing content for The Sims.

Qualifications:

  • You will use Python, C++ and ActionScript 3 to implement data-driven gameplay and UI systems.
  • You will create new Sim behaviors: interaction with the world, other Sims, and objects.
  • You will build creative aspects of real life within a simulation game (e.g. socialization, careers, weather).
  • You will work with designers, producers, artists, and other engineers on improving the data-driven framework that brings designs to life.
  • You will write technical design documents detailing software requirements.
  • You will build unique content for a game that supports a large demographic of simulation player patterns.
  • You will write code with performance and memory usage in mind.
  • You enjoy solving technical problems under iteratively changing requirements during development.

Requirements:

  • Bachelor/Master's degree in Computer Science, Software Engineering or related field.
  • 5 or more years experience in a hands-on development role.
  • Demonstrate technical abilities with projects implemented in C++ or Python.
  • Experience with Windows platform and development tools (e.g. Visual Studio or other programming IDEs).
  • Experience optimizing existing game code to be more performant.

Pluses:

  • Previous engineering experience overseeing a major system.
  • Demonstrate experience working in large data-driven games or applications.
  • Experience developing for large-scale live products.
  • Experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes.
  • Knowledge of UI technologies such as Scaleform, ActionScript 3, HTML, CSS, JavaScript, or familiarity with Flash.

City:

State:

Community / Marketing Title: Gameplay Software Engineer - The Sims

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 22

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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