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Tools Software Engineer - C++/C# - Maxis - The Sims

複数の場所: Guildford, UK • Geneva, Switzerland • Cologne, Germany • Madrid, Spain • Galway, Ireland • Stockholm, Sweden • Lyon, France • Southam CV47, UK • Birmingham, UK • Runcorn, UK • Manchester, UK • Stratford, London, UK • Germany • France • Sweden • Ireland • Spain • Switzerland • United Kingdom

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Requisition Number: 175634

Position Title: Software Engineer III

External Description:

Maxis is building out a full-remote studio in EU Time Zone - *Remote role*

Tools Software Engineer - Maxis

Electronic Arts

Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together experienced people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

Join us in driving the next revolution in games.

Maxis

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our guide is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but aim to build a world as it could be. Read on to see how you can join our team and dream big.

As a Tools Engineer you will work with content developers across the team to develop and support Tools to enhance their creativity and productivity. You will be reporting to the Tools Lead Engineer.

Responsibilities

  • Focus on improving our development capacity and operating efficiency through tooling, process and automation
  • Develop, and support internal tools designed to empower content creators
  • You will work with all disciplines to gather requirements, collaborate on solutions and implement
  • Implement new features and improve existing ones in workflow tools using C# and C++
  • Provide customer support troubleshooting issues the local game team encounters and with the tools themselves
  • Perform root cause analysis and improve pipeline / workflow improvements to increase productivity and ease workloads
  • Maintain communication between partners across North America and European time zones

Qualifications

  • Experience making tools for developers through a customer-oriented mindset
  • Experience with video game content pipelines on shipped games
  • Programming experience and skill in C# and C++
  • Professional experience as an engineer on a game/tools team

City:

State:

Community / Marketing Title: Tools Software Engineer - C++/C# - Maxis - The Sims

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 71

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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