filler

Senior Character Artist - skate.

여러 위치: Redwood City, CA, USA • Edmonton, AB, Canada • Vancouver, BC, Canada • Montreal, QC, Canada • Orlando, FL, USA • Austin, TX, USA • Seattle, WA, USA • Pasadena, CA, USA • Marina Del Rey, CA 90292, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 175583

Position Title: Senior Character Artist 2

External Description:

Pour visualiser la description de poste en français, veuillez sélectionner le français ("Select Language") dans le menu déroulant au haut de la page

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

"This position is open to qualified individuals anywhere in the Americas where EA operates as an employer."

We are looking for an experienced Senior Character Artist to join our Skate team. This is an opportunity to join us in the early stages of development on a new entry in the Skate franchise. You will report to Skate's Character Director and work in collaboration with content creators working on character style, features, and content creation techniques.

While this role is for someone who has experience across the entire character art production process, we are also interested in candidates looking to focus on or develop a specific aspect of character production - for example, clothing, hair, human anatomy etc.

Responsibilities

  • Stay current with the state-of-the-industry in character modeling and surfacing.
  • Explore visual targets for character assets through the development of a variety of stylistic approaches.
  • Explore the use of different methods of creating character models, clothing, and hair assets.
  • Interested in new and unfamiliar tools related to modeling, UV editing, baking secondary information, skinning, surfacing, and rendering with the intent of discovering the strengths and weaknesses of each method.
  • Provide prototype (modeled, surfaced and skinned) character assets of all types to support early development of the game and to promote requirements gathering for future pipelines and workflows.
  • Create style guides, production guides, and reference assets to communicate with internal artists and external outsourcers.
  • Participate in group asset reviews - both internal and external - and give peer feedback on all aspects of the character creation process.
  • Communicate about the processes involved with the creation of character assets through meetings, presentations, and documentation.
  • Attend all planning and team meetings; Build user stories and produce time estimates for project planning.

Qualifications

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • 8+ Years Experience on video game asset production teams
  • Experience shipping character content in a specialist or senior position on 1-2 shipped console/PC titles.
  • Strong understanding of human anatomy and movement.
  • High level of skill in 3D sculpture, materials/surfacing, topology.
  • Proficiency with the use of photogrammetric methods for capture of human bodies, faces, or clothing.
  • Proficiency in the use of ZBrush to create sculpted digital character assets.
  • Proficiency in the use of Maya to create topology and UV's for digital character assets.
  • A degree in Fine Art, Digital Art, Animation, Visual Design, or related diploma or certificate.

Please submit a portfolio/demo reel link with your application.

 

City:

State:

Community / Marketing Title: Senior Character Artist - skate.

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 51

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html