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Art Director - The Sims

Multiple Locations: Sweden • Lyon, France • Southam CV47, UK • Runcorn, UK • Stockholm, Sweden • Guildford, UK • Cologne, Germany • Madrid, Spain • Helsinki, Finland • Galway, Ireland • Bucharest, Romania • Romania • Ireland • Spain • United Kingdom • Germany

Notice

This position is no longer open.

Requisition Number: 175546

Position Title: Art Director

External Description:

Locations: This is a fully remote position, available across most European locations.

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don’t settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.

We are looking for a video game development Art Director to lead the visual experience of some of our future Sims 4 DLC. You’ll guide a clear aesthetic vision and promote it across our internal and partner organizations. You will have a passion for what we do and the collaborative know-how to make dreams a reality. You will report into our European Senior Development Director and collaborate with our North American Art Directors.

Responsibilities:

  • Sell each DLC's visual experience to partners both within and outside of our game development team.
  • Build and promote the visual direction of the DLC and provide clarity to the art team where there is ambiguity.
  • Collaborate with DLC leadership to deliver important results for high-level goals.
  • Foster and inspire creativity that aligns to high-level, cross discipline goals within the DLC team.
  • Author DLC theme guides and present high-level documentation.
  • Provide constructive, actionable feedback to artists that aligns to vision of the project while helping hone each artists’ skill sets.
  • Grow artists to oversee high level goals and improve results, pipelines and processes.
  • Help develop partnerships with external outsourcing partners to ensure quality, consistency and delivery.
  • Collaborate with other DLC Art Directors to develop content that compliments existing DLC.
  • Collaborate with Art Directors, Leads, Technical Art and Engineering to refine workflows.

Qualifications:

  • 7+ years of experience in game development and at least one shipped title as an Art Director, or multiple as a Lead Artist.
  • Experienced at establishing and pitching an art vision and guidelines
  • Accomplished in leading and inspiring teams of artists and advocating for execution from pre-production, production and into an evolving live service
  • An understanding of all aspects of contemporary 3D game development: concept art, character modeling, prop modeling, environment modeling, lighting, animation, visual effects and user interface design.
  • Experienced in working with team partners to create content plans.
  • Sense for visual storytelling, composition, lighting, form and palette.
  • Deep, demonstrated experience with game development and game art.

Bonus:

  • Experience in platforms that employ user generated content.

City:

State:

Remote?: 1

Community / Marketing Title: Art Director - The Sims

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-09-09 19:22:13.137

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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