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Sr. UX Designer (Apex Legends)

Location: Vancouver, BC, Canada

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Requisition Number: 175504

Position Title: Sr Experience Designer

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.

Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond.

Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

Apex Legends is looking for a creative UX Designer to help shape the future of ourgame. You'll work on designing new features and interactive flows from early conceptsthrough to release.

If you have experience developing streamlined interaction systems for games and you are familiar with the live service model, we are looking for you!

What You'll Do…

Responsibilities

  • Collaborate with, and take direction from, the Experience Design Director and Lead UX Designer to take important UX-heavy features from concept to completion on a large project
  • Work with other designers and engineers, to understand and determine UX goals for new and evolving features
  • Independently design solutions: concepts, wireframes, and prototypes while iterating based on your research, team feedback, and user feedback
  • Create process flows, wireframes, and visual design mockups to conceptualize and communicate detailed interaction behaviors for multiple environments and audiences
  • Build rapid prototypes for iterative design, ensuring they make for the best possible player experience
  • Document and promote awareness of UX standards, and push to improve UX design workflow processes

 

Qualifications

  • 3+ years of experience in UX design
  • Shipped at least 1 game or large-scale non-game project, in a UX design role
  • Passion for user-centered design, and a fascination for understanding how users experience a product
  • Proficient in user experience design tools (e.g. Figma, Adobe Creative Suite, Adobe XD, Axure, or Omnigraffle)
  • Understand the importance of documentation and teaching others
  • Enjoy creative problem-solving, and value respectful feedback processes
  • Broad taste in games

 

Valuable Additional Skills

  • Experience developing UX for AAA games, multiplayer games, live service games or FPS genre
  • Understand interaction design on console, pc and mobile
  • Degree in Interaction Design, Psychology, Human Factors, Industrial Engineering or related HCI discipline

 

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer great compensation packages and a culture that appreciates creativity and individuality.

 

Next Steps

As part of the application process, we may ask you to complete a practical work exercise. Apply online with a resume that includes a portfolio link.

 

 

COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $90,550 - $137,700
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $86,150 - $137,700
• Jersey City, NJ :
º $86,150 - $137,700
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $86,150 - $126,700
• Washington (depending on location e.g. Seattle vs. Spokane):
º $86,150 - $126,700

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Sr. UX Designer (Apex Legends)

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 154

Can this position be remote?: 1

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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