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C++ Software Engineer (Low-Level Systems) - Frostbite Foundation

여러 위치: Stockholm, Sweden • Lyon, France • Guildford, UK • Geneva, Switzerland • Cologne, Germany • Madrid, Spain • Helsinki, Finland • Bucharest, Romania • Spain • Switzerland • United Kingdom • France • Sweden

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 175411

Position Title: Software Engineer III

External Description:

Remote Options across EU time zone.

Frostbite

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

Why join the Frostbite Team?

As a systems engineer on Frostbite Foundation you will work on technologies that are the fundamental building blocks of the Frostbite engine. The team works on low-level technologies that span a range of domains, including concurrency, memory systems, and math libraries. You will be a part of daily interactions with many of the most experienced engineers in the company to help solve our most engaging problems, you will work on the latest hardware, manage low-level libraries like EASTL, and you will be part of a team that is passionate about pushing our technologies forward.

Responsibilities

  • Design and implement complex low-level systems used by thousands of game developers across EA
  • Work with the wider Frostbite engineering team to determine strategic direction for systems-level technology
  • Work with game teams to ensure we meet their technical requirements for future games.
  • Support game teams using Frostbite's core technologies

Qualifications

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
  • High level of proficiency with modern C++
  • Multithreaded programming and debugging experience
  • Profiling and optimization experience
  • Understand memory management and multiple processor use

Bonuses

  • Experience in game engine development
  • Experience in game console development
  • Experience working with multiple processor architectures (x86, ARM)
  • Standard C++ library, concurrency

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Community / Marketing Title: C++ Software Engineer (Low-Level Systems) - Frostbite Foundation

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 33

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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