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Technical Artist - Environment - Maxis

위치: Redwood City, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 175096

Position Title: Technical Artist 2

External Description:

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.

Maxis is looking for a Technical Artist. We have projects in both production and pre production phases, and we are looking for talented teammates to collaborate with to bring our new characters & worlds to life. If you are passionate about bringing the latest trends in technology to bear against your craft, and collaborating with others to develop best in class experiences for new and existing IPs … come join our team.

 

Location: Remote North America - open to most North America locations

Reporting To: Senior Technical Art Director

Responsibilities and Duties

  • Collaborate with Technical Artists, Engineers, and Environment Artists to develop industry leading content pipelines.
  • Work with technical art leads to develop procedural content pipelines for Unreal Engine, Houdini, and Substance, empowering world building and object artists to craft best in class content.
  • Work with TDs and TADs to develop content performance plans, profile performance, monitor asset budgets, and provide performance guidance, based on established metrics and reporting methods.
  • Develop and maintain pipelines supporting large libraries of game art content in live service ecosystems.
  • Use commercial and proprietary software to create high-quality 3D art prototypes as proof of concept for project functional and aesthetic goals.
  • Support artists troubleshooting level construction and world production roadblocks.
  • Collaborate with Technical Art partners across EA to develop and share pipelines and best practices.
  • Understand the requirements and constraints of game design, engine, and platform.
  • Excellent written and verbal communication skills.

 

Qualifications and Skills

  • 3+ years professional experience working as a Technical Artist in real-time engines such as Unity and Unreal Game Engine.
  • Experience with Level/Scene management and optimization.
  • Proficiency with Maya and modern DCC applications.
  • Proficiency in Python, particularly for scripting in Maya and DCC applications.
  • Experience writing tools to aid environment, object, or animation artist workflows.
  • Ability to collaborate and communicate effectively across multiple disciplines to achieve team technical objectives.
  • Ability to create solid documentation and training material.
  • Experience in Perforce or other version control software.
  • Experience with Shotgun, Jira or other bug tracking and project management software.

 

Bonus Qualifications

  • Experience with Houdini workflows, VEX, HDAs, and Houdini Engine for Unreal.
  • Experience with Unreal Blueprint and/or asset scripting.
  • Experience with Unreal Lighting, Post, and Niagara Visual Effects systems.
  • Experience with Unreal Materials & PBR fundamentals.
  • Skills in Substance Designer & Painter workflows.
  • Experience developing for iOS/Android.
  • Experience developing for console hardware (XB1/XBX/PS4/PS5).
  • Background in photography, painting, sculpting, concept art, or animation.

City:

State:

Community / Marketing Title: Technical Artist - Environment - Maxis

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 25

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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