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UX Technical Designer - Dragon Age (12 Month Contract)

Posizioni multiple: Edmonton, AB, Canada • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada • Austin, TX, USA

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La posizione non è più aperta.

Requisition Number: 175002

Position Title: Experience Designer II

External Description:

BioWare creates games focused on rich stories, unforgettable characters and vast worlds. It operates primarily out of Edmonton (Alberta, CAN) and Austin (Texas, USA) creating some of the world's most critically acclaimed titles since 1995. The studio is currently working on future game experiences for the Mass Effect™ franchise, one of the highest rated video game series of all time, and the Dragon Age™ franchise, whose latest entry was the 2014 Game of the Year. We are also working on announced projects Star Wars™ The Old Republic™, a story-driven massively multiplayer online game, and Anthem™, a co-operative Action-RPG set in a new and mysterious world.

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Responsibilities:

You will:

Have Frostbite experience-

  • Implement screens, widgets, logic, and data flows with the guidance of senior technical designers.
  • Design and help build tools and workflows to support iterative development.
  • Prove out and advocate for best practices for UI architecture.
  • Work with our designers and programmers to determine design, technical and data requirements.
  • Implement UI animation and audio of prepared screen assets to support interaction and motion guidelines.
  • Document features and processes within your scope of work.
  • Collaborate with programming, art, audio, and animation departments on UX Design requirements.
  • Communicate with production on scheduling and identify dependencies.
  • Partner with QV to verify feature comprehension and completion.

Qualifications:

  • 3+ years of experience prototyping, developing and maintaining UI features from concept to release.
  • Working knowledge of standard industry game engines such as Frostbite, Unreal, or Unity.
  • Experience with Visual Scripting or Programming/Scripting languages such as Unreal Blueprint, ActionScript, or LUA.
  • Demonstrate an understanding of user experience design principles.
  • Basic knowledge of Photoshop, Illustrator, After Effects, and online collaborative tools such as Miro is a plus.

City:

State:

Remote?: 1

Community / Marketing Title: UX Technical Designer - Dragon Age (12 Month Contract)

Company Profile:

Electronic Arts Inc. è un'azienda di software di intrattenimento interattivo leader globale. EA offre giochi, contenuti e servizi online per console collegate ad internet, personal computer, cellulari e tablet.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-08-02 19:58:02.727

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