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UX Technical Designer - Dragon Age (12 Month Contract)

Multiple Locations: Edmonton, AB, Canada • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada • Austin, TX, USA

Notice

This position is no longer open.

Requisition Number: 175002

Position Title: Experience Designer II

External Description:

BioWare creates games focused on rich stories, unforgettable characters and vast worlds. It operates primarily out of Edmonton (Alberta, CAN) and Austin (Texas, USA) creating some of the world's most critically acclaimed titles since 1995. The studio is currently working on future game experiences for the Mass Effect™ franchise, one of the highest rated video game series of all time, and the Dragon Age™ franchise, whose latest entry was the 2014 Game of the Year. We are also working on announced projects Star Wars™ The Old Republic™, a story-driven massively multiplayer online game, and Anthem™, a co-operative Action-RPG set in a new and mysterious world.

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Responsibilities:

You will:

Have Frostbite experience-

  • Implement screens, widgets, logic, and data flows with the guidance of senior technical designers.
  • Design and help build tools and workflows to support iterative development.
  • Prove out and advocate for best practices for UI architecture.
  • Work with our designers and programmers to determine design, technical and data requirements.
  • Implement UI animation and audio of prepared screen assets to support interaction and motion guidelines.
  • Document features and processes within your scope of work.
  • Collaborate with programming, art, audio, and animation departments on UX Design requirements.
  • Communicate with production on scheduling and identify dependencies.
  • Partner with QV to verify feature comprehension and completion.

Qualifications:

  • 3+ years of experience prototyping, developing and maintaining UI features from concept to release.
  • Working knowledge of standard industry game engines such as Frostbite, Unreal, or Unity.
  • Experience with Visual Scripting or Programming/Scripting languages such as Unreal Blueprint, ActionScript, or LUA.
  • Demonstrate an understanding of user experience design principles.
  • Basic knowledge of Photoshop, Illustrator, After Effects, and online collaborative tools such as Miro is a plus.

City:

State:

Community / Marketing Title: UX Technical Designer - Dragon Age (12 Month Contract)

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 78

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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