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Associate Cinematic Technical Artist

Location: Vancouver, BC, Canada

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This position is no longer open.

Requisition Number: 174951

Position Title: Capture Artist II

External Description:

Job Title: Marcom – Associate Cinematic Technical Artist – The Sims

Description:

As an Associate Cinematic Tech Artist, you will report to a Lead Cinematic Artist and collaborate with Cinematic Artists and Studio partners to help design, develop and maintain In-Engine and Unreal cinematic tools. You will work with Artists to assist and troubleshoot workflow, tools and support project needs. As a member of the cinematics team, secondary responsibilities include some cinematic capture to help create The Sims gameplay content (video and static) for marketing, social, internal, and occasionally in-game use.

Responsibilities:

  • Comprehend and modify existing tools and materials in Unreal and company proprietary software.
  • Create prototypes and tools using Unreal from scratch.
  • Instruct artists on how to use tools through technical documentation, tutorials and virtual instruction.
  • Capture in-game videos for trailers and social media assets.
  • Report and communicate updates and issues to team Leads. Communication is important.

Qualifications:

  • Intermediate to expert level of Unreal i.e. blueprint editing and creation to help with tools and final look in the engine.
  • C++ Java Python programming knowledge.
  • Self-starter with a strong work ethic, able to meet responsibilities without constant guidance.
  • Understand complex features/systems and how it applies to the product.
  • Strong written and verbal communication skills.
  • Detail-oriented with observational skills.
  • Welcome feedback and constructive criticism, and enjoy working in a collaborative and iterative process.
  • Ability to work in tight deadlines, flexible schedule and overtime when necessary.
  • Ability to work remotely and attend virtual conversations throughout the day.
  • Quick to adapt to company proprietary software.
  • Ability to learn video game debug systems.
  • Ability to work a Passion for games and creating video content.

Additional Benefits:

  • Knowledge of The Sims 4.
  • Interest in marketing asset creation.
  • Knowledge of Adobe Creative Cloud programs is a plus but not required.
  • Experience with character animations.
  • Knowledge of cinematic camera language, film, and photography.

City:

State:

Remote?: 0

Community / Marketing Title: Associate Cinematic Technical Artist

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-08-04 19:20:20.177

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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