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UI Technical Artist

Location: Runcorn, UK

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Requisition Number: 174949

Position Title: Technical Artist 2

External Description:

Criterion Games is an award-winning studio based in Guildford, and now Runcorn. The team are the talent behind Dirt 5 and have a legacy of creating industry-leading, visceral racing experiences. Now integrated with Criterion Games, the teams at both locations are working together to create the future of Need for Speed. Starting with the next Need for Speed title then extending to future facing initiatives, we are looking for a Technical UI Artist to join us on our adventure.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We'd love to hear yours! Crunch doesn't help make a better game. We don't do it. For the past five years, we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK.

The Opportunity:

We are looking for a UI Technical Artist who's focus will be to implement the player's User Interface within the game. Reporting to the Art Director, you will ensure it is implemented within the game's visual scripting and layout engine, following engineering principles. Working with other UI TA's, Designers, Artists, Engineers and a Producer, you will help build seamless and immersive interfaces.

You are experienced in visual scripting, e.g. UNREAL's Blueprints. You are well versed in core UI principles and have experience implementing and testing UI features in game engines.

What a UI Technical Artist does at EA:

  • Work with Producers and Designers to prototype UI features.
  • Lead implementation of features, working with Artists and Engineers to plan, implement and iterate them.
  • Deliver optimised UI assets and layouts to the developers using a visual scripting system.
  • Develop solutions to design challenges while following creative and artistic direction.
  • Provide technical support to the team with visual scripting, UI and layout skills.

The next great UI Technical Artist also needs to have:

  • 1+ shipped game (PC, Console).
  • 1+ years of experience working in a game UI team.
  • Excellent experience with troubleshooting UI issues.
  • Understanding of different gaming platform limitations and requirements.
  • Ability to resolve technical challenges and limitations.
  • Ability to provide a bridge between artists, designers and software engineers.

Additional Skills:

  • Experience of Agile/iterative development methodologies.
  • Working knowledge of Photoshop, Illustrator or After Effects.
  • Knowledge or experience in Unity/Unreal.
  • Scripting knowledge, either from conventional scripting languages (python, lua, ruby), visual scripting languages or general programming languages (C# or C++).

City:

State:

Remote?: 0

Community / Marketing Title: UI Technical Artist

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-08-01 10:31:41.24

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Click here to view our Data Privacy Policy.

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