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Software Engineer (C++ / Audio)

Multiple Locations: Vancouver, BC, Canada • Orlando, FL, USA • Austin, TX, USA • Madrid, Spain

Notice

This position is no longer open.

Requisition Number: 174448

Position Title: Software Engineer II

External Description:

Development Technology and Services (DTS) powers EA studios to create even greater player experiences. We help shape the future of games. From the way they are created to how they are played and viewed. We are a global team and also the largest studio within EA! 

Software Engineer Responsibilities

As a Software Engineer on the team, you will write software and technologies to help our art teams be more efficient in the way they make assets.  You will report to a team Development Director with support from the Technical Directors.

Our Team

Fueled by a passion for amazing visuals, sound and gameplay, our central tool and technology team enables creativity by building tools, pipelines and scalable runtime environments that help content creators take their assets from offline data to rich, runtime, games experiences.

The Challenge Ahead

We want our games to feel natural and dynamic when you play them. We believe conversation and voice-over are necessary for this user experience.

Your team will look to take our voice-over systems to the next level, to promote industry-leading, environmentally aware, 3d action-oriented speech and sports commentary.

As a Software Engineer on the team, you will contribute to EA's advanced, end-to-end voice-over recording solution that scales across all groups and titles.

You will report to a Development Director with support from the Technical Directors.

Responsibilities

  • Develop runtime logic systems that merge gameplay and audio and improve the immersive player experience
  • Implement user-friendly tools, efficient pipelines, and workflows that aid in the development and iteration of game content.
  • Analyze current systems and develop the workflows, pipelines, and new runtime features for the next generation of voice-over tools and workflows.
  • Partner with engine/platform developers and content creators to enhance existing workflows, pipelines, and runtime systems

Qualifications

  • 3+ years experience in software or Windows application development
  • Bachelor's degree in computer science or related field, or equivalent training and hands-on experience.
  • Expertise in C++ used in medium to large-scale and highly-performant projects, with experience in multi-threading and systems programming.
  • Working knowledge in C# development
  • Experience architecting and developing a medium-scale design.
  • Promote code quality through unit-testing, code review, and automation.
  • Creative mindset with a focus on how to improve product quality and team productivity.
  • Experience offering guidance to a creative audience.

City:

State:

Remote?: 1

Community / Marketing Title: Software Engineer (C++ / Audio)

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-06-28 21:47:51.26

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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