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Software Engineer Game Modes/Career Mode, FIFA

Location: United Kingdom

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This position is no longer open.

Requisition Number: 174404

Position Title: Software Engineer III

External Description:

About EA SPORTS: EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.

About FIFA franchise: EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. At the heart of EA SPORTS is the FIFA franchise. EA SPORTS FIFA is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile. Innovation, passion, and team-work is at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne, we are looking for the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over. Join us if you believe this is the right environment for you to succeed.

The Role: The Software Engineer for Game Modes will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms, working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools.

You will report to the Development Director and work with your Technical Lead to estimate, build and improve projects. Together with a talented team of +20 engineers you will work on the technology, tools and pipelines that form the foundation of our game features, C++ based backend functionality, UI framework and components, content and localization pipelines, content creation tools and more. You will also develop the game features that are common across teams, including features such as player customization, team management, settings and accessibility

Responsibilities:

  • Use C++ to develop foundational features used by all game teams - player customization, team management, game settings and accessibility features
  • Build tools and pipelines for art content, soccer data management and localization
  • Design and implement features for FIFA's UI framework and components used by all of our game teams
  • Work with Production and Interface Designers, from Modes and other game teams, to gather requirements and write technical design specifications
  • You will report to the game modes team's manager and work with your peers and QA Analysts to develop the FIFA's foundational technology
  • Collaborate with partner teams, on multiple time zones, to support features delivery and debugging
  • Elaborate Technical Briefs and assess/ deliver effort estimations
  • Deliver feature within set quality parameters and subsequent project timeline

Qualifications:

  • Object-oriented programming experience of OO design principles
  • 5+ years experience in C++ software development
  • Experience in UI technologies (Qt, Unity or Unreal UI frameworks or web front-end development) is very nice to have
  • Ability to work with existing and unfamiliar code

 

Nice to Have:

  • Experience working with Microsoft, Sony, or Nintendo game consoles.
  • Experience with log analysis and tools such as Splunk.
  • Experience with Visual Studio and deep knowledge of the debugging tools.

City:

State:

Remote?: 1

Community / Marketing Title: Software Engineer Game Modes/Career Mode, FIFA

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-07-01 16:50:32.263

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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