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Cinematic Technical Designer

Multiple Locations: Stockholm, Sweden • Sweden

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Requisition Number: 174340

Position Title: Cinematic Artist II

External Description:

ELECTRONIC ARTS

At EA we are a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries today. We are transforming for a digital future and work as one team. We take risks and we dream big. And together, we are changing the way millions play every day.

 

THE TEAM

The Marketing Cinematics group at EA is a content production team that partners with EA Studio’s game teams, to produce the highest quality marketing assets, trailers and commercials. We are a collective group of Animators, Artists, Designers, Directors, Lighters, Producers, Screenshot and Capture Artists. Worldwide, we combine to form a global group of extraordinary individuals, fuelled by imagination and a unified passion for creating amazing, next‐gen visuals. We are a diverse team that is unified through collaboration, culture and craft.

 

JOB DESCRIPTION

The ideal candidate will possess a strong problem-solving mentality and will be fearless in the face of new technologies and tools. If it’s a game engine, you can make it work regardless of which one it is. 

You will work alongside a creative team of artists to ensure our marketing assets are delivered to the highest quality and compete on a world class level. You will have the responsibility to support our artists and make sure they can be as creative and productive as possible so that technical problems do not stand in their way. You may also contribute to shot layout, technical application, animation, FX and rendering to achieve the final creative vision as set forward by your Art/Creative Director

 

RESPONSIBILITIES 

  • Identify technical problems and propose solutions
  • Adapt to artistic and technical constraints to provide an effective workflow for cinematic artists on a per project basis
  • Provide hands-on support to artists and engineers regarding asset performance and validation
  • Provide feedback to artists and external partners
  • Review creative process and identify opportunities for tool improvements (per project)
  • Solve technical issues in the 3d asset pipeline
  • Work with partner studios to share technology and best practices
  • Work with artists and programmers to create 3D art and making sure assets are integrated at its highest quality

 

QUALIFICATIONS

  • Proven experience in a digital art content creation pipeline, within the video game industry with a focus on cinematics 
  • Experience within a game engine (Frostbite, Unreal, Unity)
  • Experience producing outstanding cinematic assets
  • Experience with game development frameworks and methodologies
  • Experience with real-time workflows and the technical hurdles/limitations associated

 

BONUS SKILLS

  • Experience developing custom tools for Digital content creation (DCC)
  • Knowledge of high-level coding language (Python, C#, C++)

 

EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law. 

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Community / Marketing Title: Cinematic Technical Designer

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-06-23 17:20:29.22

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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