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Associate Technical Animator

Location: Montreal, QC, Canada

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This position is no longer open.

Requisition Number: 174273

Position Title: Associate Technical Artist

External Description:

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"Motive" is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we're not talking about the expected, the conventional, the cliché. We want none of that. Here, you will help make the extraordinary. You will also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

 As the Technical Animator you will be responsible for developing animation tools and integrating animation content into the engine. You will be collaborative by nature, able to partner with animation directors, leads, and stakeholders to ensure animation quality and integrity are maintained in-game. While this role is technical in nature, we are also looking for candidates who possess an eye for aesthetics to maintain a high-quality artistic vision. You will be required to build effective relationships with team members and partners to streamline the production environment.

Responsibilities
  • Integrate cinematics and gameplay animation content into the game engine.
  • Prototype and implement procedural animation systems such as facial animation, destruction, cloth, physics, and hair.
  • Provide creative and technical problem solving with a view to delivering efficient quality animation content.
  • Define, estimate and prioritize tasks in a well-organized manner.
  • Document workflows, technical processes, and tools.
  • Effectively Communicate across multiple departments disciplines
  • Provide animation support to content creators as required. 
  • Basic tool and utility creation 
Qualifications.
  • Proficient in standard industry tools Maya and Motionbuilder. 
  • Proven ability in integrating animation content into game engines.
  • Knowledge and understanding of body and facial production rigs
Plus
  • Familiarity in C#, MEL or Python
  • Experience in Motionbuilder/ Maya API
  • Experience with editor-based game development environments e.g. Unreal, Unity, etc.
  • Experience in Qt/Pyside 
  • Experience designing, implementing, and maintaining animation content workflows as part of an end-to-end animation pipeline.

City:

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Community / Marketing Title: Associate Technical Animator

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 6

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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