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Senior Software Architect

Multiple Locations: Seattle, WA, USA • Los Angeles, CA, USA • Vancouver, BC, Canada

Notice

This position is no longer open.

Requisition Number: 174174

Position Title: Sr Software Engineer II

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex LegendsTitanfallTitanfall 2Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

As a Lead Tools Engineer, you will amplify the ability of your teammates to deliver the features players want. The tools team does not work in isolation. They work closely with rendering, animation, gameplay, and others to analyze, design, implement, and test team-facing features. Many tools features encompass significant work in engine code. The Lead Tools Engineer will help prioritize work, working side-by-side with tools engineers, offering coaching and guidance. The lead will spend time facilitating communication, measuring and optimizing performance, and designing and documenting processes.

Responsibilities

  • Work closely with all disciplines to gather requirements, triage and prioritize requests.
  • Design, architect, and document technical designs for Tools systems
  • Mentor a team of tools software developers with a broad range of experience and seniority.
  • Play an active role in project planning for your team, in collaboration with Production staff.
  • Spend approximately 50% of your time doing hands-on tools development and code reviews.
  • Hire Tools Programmers for your team
  • Coordinate the efforts of outsourced tools engineers

Requirements

  • Passion for making and playing games.
  • 5+ years of experience with C/C++ tools development in the video games industry.
  • Experience with large code bases
  • Experience writing performant code

Nice to Have

  • Experience with C++ UI systems: QT, Wx, GTK, ImGui etc.
  • Experience with Asset Pipelines
  • Experience developing console games.
  • Experience with C#, Python or other scripting language


If all this excites you, then we want to talk to you. Don't let doubt deter you! We are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review.

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Community / Marketing Title: Senior Software Architect

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 64

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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