filler

Gameplay Systems Engineer - Skate

Multiple Locations: Vancouver, BC, Canada • Montreal, QC, Canada • Orlando, FL, USA • Austin, TX, USA • Seattle, WA, USA • Pasadena, CA, USA • Redwood City, CA, USA • Edmonton, AB, Canada

Notice

This position is no longer open.

Requisition Number: 174042

Position Title: Sr Software Engineer I

External Description:

Pour visualiser la description de poste en français, veuillez sélectionner le français ("Select Language") dans le menu déroulant au haut de la page

Location: Hybrid and remote work options available across most North American locations.

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As a Gameplay Systems Engineer reporting to the Lead Generalist Software Engineer, you will:

Responsibilities

  • Collaborate with designers and artists to prototype and refine new game mechanics
  • Develop tools and workflows to produce new game features
  • Architect and document gameplay systems
  • Work with the central Frostbite engine team to develop systems that can be shared across games

Qualifications

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
  • 4+ years of development experience
  • Strong understanding of C++
  • Experience debugging runtime systems
  • Understand performance implications of Gameplay systems & algorithms
  • Ability to collaborate across diverse teams
  • Passion for making and playing games

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $143,150 - $221,750
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $130,600 - $221,750
• Jersey City, NJ :
º $130,600 - $221,750
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $130,600 - $181,850
• Washington (depending on location e.g. Seattle vs. Spokane):
º $130,600 - $210,000

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

City:

State:

Community / Marketing Title: Gameplay Systems Engineer - Skate

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 196

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html