filler

Senior Technical Artist

Multiple Locations: Orlando, FL, USA • Austin, TX, USA • Los Angeles, CA, USA • Vancouver, BC, Canada • Montreal, QC, Canada

Notice

This position is no longer open.

Requisition Number: 173992

Position Title: Senior Technical Artist 2

External Description:

Development Technology & Solutions spans four continents, bringing together diverse individuals passionate about their craft from across the globe. We partner in every development phase while improving our expertise to create greater experiences for players. DTS participates in creating some of the most beloved games and supports ongoing live services.

The STG Tools and Technology Team is looking for accomplished people to help us fulfill our mission of providing creative tools and workflows that allow EA to lead the industry in content quality. Our group strives to build an ecosystem of modular components that are efficient, adjustable to trends and allow for quick iteration of any artistic idea into reality.

As a Senior Technical Artist, you will lead the development of the latest Content Creation tools to improve the ways assets are and iterated on across the different departments involved in our AAA games. Our team partners with several groups spanning all aspects of asset creation including characters, world building, animation, rigging, audio and scanning, with whom we collaborate to bring art for modern games to life. Your job will be to identify global problems, propose solutions, develop tools, and build technologies that help our partner teams be more efficient in all aspects of asset creation; all with an eye towards common, scalable solutions that work across all groups and titles. You will report to a team Development Director.

Day to day you will:

  • Identify complex, systematic problems in the domain of tools, pipelines, and workflow development
  • Analyze problem spaces, risks, and dependencies across multiple domains and toolsets
  • Partner with end-users, both local and remote, to understand their workflows and toolset needs
  • Use creative and pioneering work to grow EA's technologies
  • Design, implement, and debug tools
  • Develop coding standards across team and projects
  • Mentor junior team members

Who You Are:

  • Relevant Bachelor's degree OR equivalent training and professional experience (6+ years)
  • Production experience with content creation/management pipelines for game production
  • Production experience with DCC apps such as Maya, Houdini
  • Production experience with programming/scripting languages. Python required.
  • Previous experience in tool development that may include procedural content creation, character editing tools, 2D and 3D art content pipelines, art importers/exporters, and GUI development
  • Passionate about working with both artists and engineers, understanding the gap between both disciplines

Bonus if you have:

  • Experience with C#
  • Production experience with a game engine such as Unreal, Unity
  • Experience working with Source Code Control Systems (such as TFS, Perforce, Source Safe, SVN, GIT)
  • Exposure to unit testing concepts or frameworks (such as MBUnit, NUnit)
  • Exposure to build systems and concepts (such as TFS, Jenkins, NANT)
  • Experience with Agile (Scrum) development methodologies

 

City:

State:

Community / Marketing Title: Senior Technical Artist

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 116

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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