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Senior Technical Artist

Multiple Locations: Orlando, FL, USA • Austin, TX, USA • Los Angeles, CA, USA • Montreal, QC, Canada • Vancouver, BC, Canada

Notice

This position is no longer open.

Requisition Number: 173992

Position Title: Senior Technical Artist 2

External Description:

Development Technology & Solutions spans four continents, bringing together diverse individuals passionate about their craft from across the globe. We partner in every development phase while improving our expertise to create greater experiences for players. DTS participates in creating some of the most beloved games and supports ongoing live services.

The STG Tools and Technology Team is looking for accomplished people to help us fulfill our mission of providing creative tools and workflows that allow EA to lead the industry in content quality. Our group strives to build an ecosystem of modular components that are efficient, adjustable to trends and allow for quick iteration of any artistic idea into reality.

As a Senior Technical Artist, you will lead the development of the latest Content Creation tools to improve the ways assets are and iterated on across the different departments involved in our AAA games. Our team partners with several groups spanning all aspects of asset creation including characters, world building, animation, rigging, audio and scanning, with whom we collaborate to bring art for modern games to life. Your job will be to identify global problems, propose solutions, develop tools, and build technologies that help our partner teams be more efficient in all aspects of asset creation; all with an eye towards common, scalable solutions that work across all groups and titles. You will report to a team Development Director.

Day to day you will:

  • Identify complex, systematic problems in the domain of tools, pipelines, and workflow development
  • Analyze problem spaces, risks, and dependencies across multiple domains and toolsets
  • Partner with end-users, both local and remote, to understand their workflows and toolset needs
  • Use creative and pioneering work to grow EA's technologies
  • Design, implement, and debug tools
  • Develop coding standards across team and projects
  • Mentor junior team members

Who You Are:

  • Relevant Bachelor's degree OR equivalent training and professional experience (6+ years)
  • Production experience with content creation/management pipelines for game production
  • Production experience with DCC apps such as Maya, Houdini
  • Production experience with programming/scripting languages. Python required.
  • Previous experience in tool development that may include procedural content creation, character editing tools, 2D and 3D art content pipelines, art importers/exporters, and GUI development
  • Passionate about working with both artists and engineers, understanding the gap between both disciplines

Bonus if you have:

  • Experience with C#
  • Production experience with a game engine such as Unreal, Unity
  • Experience working with Source Code Control Systems (such as TFS, Perforce, Source Safe, SVN, GIT)
  • Exposure to unit testing concepts or frameworks (such as MBUnit, NUnit)
  • Exposure to build systems and concepts (such as TFS, Jenkins, NANT)
  • Experience with Agile (Scrum) development methodologies

 

City:

State:

Community / Marketing Title: Senior Technical Artist

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-06-02 19:11:06.377

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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