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Build Engineer

위치: Melbourne VIC, Australia

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 173983

Position Title: Software Engineer II

External Description:

Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms.

Development and Release Engineering (DRE) are EA's global automation specialists. We are a team of more than 90 staff based in eight EA studios in North America and Europe. We work with our internal customers (EA's game, engine, product, and content teams) and serve them by providing services related to Build & Test Automation, Continuous Integration, Metrics Reporting, and Virtual Infrastructure.

You would join the DRE Maxis team (based in EA Redwood Shores) as a Build Engineer. You will work with the Maxis team on different projects, assisting with build and release automation, configuration management, and metrics collection. You will report to the Development Director for the DRE Maxis team.

Responsibilities:

  • Work with game teams to ensure automation meets requirements and availability needs
  • Continuous integration mixed with configuration management
  • Support automation farm for builds, including software configuration, and updates
  • Report regular status on assigned tasks and identify project risks that could have a negative impact
  • Provide first-tier troubleshooting support for build system
  • Document issues and solutions to help team members apply solutions across a variety of different environments
  • Monitor dashboards and review metrics to improve automation systems
  • Create flexible solutions that work in multiple environments and require little to no maintenance. These solutions generally use existing tools rather than creating new ones
  • Maintain internal tools to support a reliable release environment
  • Manage access requests within CM infrastructure (source code and build output)

Desired Skills:

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
  • 3+ years of experience in either build automation or DevOps
  • Experience with Perforce or other version-control concepts including branching and integration
  • Experience with Python
  • Comfortable with Windows OS (server & workstation)
  • Experience with distributed build systems

What’s in it for you?

We want EA to be the ultimate destination to make great content and experiences. Everything we’re doing here is about creating a culture, environment, and company where you can do the best work of your career – so there’s that. There’s also:

  • A health allowance, to cover the cost of private health insurance for you and your family
  • Life and salary continuance insurance
  • An employee assistance program, including coaching and therapy sessions to support your wellbeing
  • An inclusive parental leave policy that supports all parents and carers
  • 17.5% annual leave loading – yes, we’ll pay you extra to take a break!
  • Bonus end of year leave days – time off between Christmas and New Years, no annual leave necessary
  • Volunteer leave and charitable donation matching
  • A fitness reimbursement program – $$ to go towards your fitness expenses (memberships and at home equipment)
  • Free EA games, of course!

We also offer bonuses and exciting EA stock options, as well as access to employee stock purchase program.

When it comes to flexibility - we're hybrid forward, so you'll have the opportunity to structure the way you work, to suit the way you work.

City:

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Community / Marketing Title: Build Engineer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 96

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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