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Development Director - Star Wars: The Old Republic

Multiple Locations: Austin, Texas, United States • Edmonton, Alberta, Canada • Vancouver, British Columbia, Canada • Toronto, Ontario, Canada

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Requisition Number: 173858

Position Title: DD II

External Description:

BioWare creates games focused on rich stories, unforgettable characters and vast worlds. It operates primarily out of Edmonton (Alberta, CAN) and Austin (Texas, USA) creating some of the world's most critically acclaimed titles since 1995. The studio is working on future game experiences for the Mass Effect™ franchise, one of the highest rated video game series of all time, and the Dragon Age™ franchise, whose latest entry was the 2014 Game of the Year. We are also working on announced projects Star Wars™ The Old Republic™, a story-driven massively multiplayer online game, and Anthem™, a co-operative Action-RPG set in a new and mysterious world.

As a Development Director, you will run execution on a development team with multiple external partners to build updates for an ongoing live service. This is a leadership role that involves daily interaction with team members, centralized EA departments, the project licensor, external development partners, and project leadership. Reporting to the Senior Development Director, you will guide the team to meet milestones and quality targets through all phases of development.

Responsibilities:

  • Develop project schedules for an area of the game that maximize feature quality and scope within resource, financial, and licensor constraints.
  • Support teams in meeting their sprint goals and ensures that tasks are tracked, tagged, and estimated.
  • Partner with project leadership, balance trade-offs between scope, resources, and time to mitigate project risk and deliver updates that meet the quality expectations of a BioWare game.
  • Promote relationships with partners (e.g. licensor, certain EA centralized groups) and guide the work required from them to publish each update.
  • Keep the development team and external partners informed of project goals, schedule, and deliverables.
  • Document project processes and Identify opportunities for improvement, find creative solutions based on current standards in project management and the industry, and implement solutions with the team.
  • Form close working relationships with discipline leads, individual contributors, and project and studio leadership.

Qualifications:

  • 5-7+ years of software project management experience, with 2+ years in a leadership role.
  • Foundation in project management methodologies and process frameworks (e.g. Agile, Waterfall, Scrum).
  • Experience with industry project management tools (e.g. Hansoft, Jira, Confluence).
  • Bachelor's degree in a related field or equivalent professional experience

Nice to have:

  • Full-cycle game development experience, especially on a live service title.
  • Experience working with story-focused teams like Writing, Cinematics, and Level/Narrative Design
  • Experience using game engine tools and version control software.
  • Experience using a scripting language to speed up or automate tasks.
  • Experience managing the budget for a large project

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Remote?: 1

Community / Marketing Title: Development Director - Star Wars: The Old Republic

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-05-26 21:11:40.637

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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