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Audio Artist II - Speech - FIFA

複数の場所: Orlando, FL, USA • Los Angeles, CA, USA • Edmonton, AB, Canada • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada

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このポジションはもう募集していません。

Requisition Number: 173773

Position Title: Audio Artist II

External Description:

EA Create Audio is an award-winning audio team creating audio assets for titles within EA STUDIOS. Through uniting our creative talents and technical expertise, we are driving industry-leading audio through partnership, expertise, innovation and uncompromising quality.

Role Overview

EA Create Audio is looking for an experienced Audio Artist who can make an immediate contribution to audio development. You will own audio specific project(s), with the goal of creating/maintaining a quality audio experience. You are expected to have post production skill and experience in all phases of audio design and production, with proficiency in both voice production and implementation. If this sounds like you – submit your application and join us on this journey!

Responsibilities

  • Create quality audio for our video games, with a high focus on cinematic, story-driven game experiences
  • Author small and well-defined audio-related tasks, with a high focus on content pipelines
  • Directly support feature(s) or small project(s) or task(s)
  • Technical implementation, logic and databasing tasks, all catered to the user experience
  • Quality control review for the project's audio (pre-CQC) on all applicable platforms
  • Create software design of source elements;
  • Speech editing, naming and file organization
  • Strong sense of structure, experience with tracking documentation
  • Participate in team collaboration, but also work independently
  • Take direction from the Audio Director and other more senior audio artists on a project, but still expressing your creativity

Requirements

  • Minimum 1 years' studio engineering/recording/VO experience (or equivalent)
  • 2+ years game audio experience
  • Experience with audio middleware software (Wwise, Fmod)
  • Familiarity with third party game engines (Unity, Unreal, etc.)
  • Experience with Microsoft Office tools (Excel, Access, Word)
  • Exposure to basic knowledge of code or scripting language (C#, C++, Lua, etc.) an asset
  • Solid experience using game audio development tools, technology and pipelines
  • Experience with modern audio creation equipment, software and recording techniques, with a high level of proficiency in Pro Tools
  • Solid knowledge of PC and console audio hardware
  • Outstanding sound design skills
  • Skills in the area of technical implementation of game audio

City:

State:

Community / Marketing Title: Audio Artist II - Speech - FIFA

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 38

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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